The countdown anticipating the release of The Witch Queen is over. As of Feb 22nd, Destiny 2's massive extension is available to the public.
One of the most anticipated aspects of it is the debut of brand-new Light subclass overhauls, starting with Void, which will now adopt an upgraded format similar to Stasis in Beyond Light.
If you are just jumping into D2 with The Witch Queen or are a returning player that wasn't around for Beyond Light, let's break down everything you need to know about Void 3.0 coming alongside The Witch Queen.
How does Void 3.0 work in Destiny 2?
First, a quick recap. With the introduction of Beyond Light, a new Darkness subclass was introduced, the first of its kind -- Stasis. Drawing power from a previously untapped source by Guardians, talking specifically about gameplay, Stasis became an immediate fan-favourite due to its high level of customisation.
It introduced Aspects and Fragments, unique items that can help players create a more diverse build, adding both a macro and micro level of previously unseen customisation.
Aspects are class-specific modifiers, synergising with each class (Titan, Hunter, and Warlock) strengths. On the other hand, Fragments, are non-class-specific items to further customise what Aspects can do.
Previously, the Light subclasses were much more restrictive, with each subclass tree focusing on modifications to Supers, abilities, melee, and little else. Bungie aims to give players more agency over their builds outside Stasis.
"What we’ve done is essentially added two new sections. Yes, you still get your melee; yes, you get your Super, but now you get two new things that either plus-up your existing kit or give you something you didn’t have before," said David Yanes, Destiny 2 designer in a lengthy and very detailed blog post.
So know that you know the basics of what Void 3.0 is, let's get to the fun part -- what will Aspects and Fragments do for each class?
Titan Void 3.0 Aspects
- Controlled Demolition: Hitting a target with a Void ability or volatile detonation will make them volatile.
- Bastion: Casting Barricade generates overshield for yourself and nearby allies. Those bunkering behind the shield will regenerate overshield over time and extend the overshield’s duration.
- Offensive Bulwark: While you have overshield or are inside the Ward of Dawn, grenades charge significantly faster and you have increased melee damage. You also gain an additional shield throw for your Sentinel Shield Super.
Hunter Void 3.0 Aspects
- Trapper’s Ambush: Player can activate Quickfall to spend their melee charge and dive to the ground, creating a smoke cloud upon impact. Enemies caught in the cloud are weakened and allies become invisible. In addition, Snare Bombs, upon attaching to surfaces or enemies, cause nearby allies to become invisible.
- Vanishing Step: Dodging makes the Hunter invisible.
- Stylish Executioner: Defeating a Void-debuffed target (weakened, suppressed, or volatile) grants invisibility and Truesight. While invisible and after a Stylish Execution, your next melee attack weakens enemies.
Warlock Void 3.0 Aspects
- Chaos Accelerant: Hold down the grenade button to overcharge your Vortex, Axion Bolt, Scatter, and Magnetic grenades. Magnetic grenades overcharge into Handheld Supernova.
- Feed the Void: Defeat an enemy with a Void ability to activate devour.
- Child of the Old Gods: Cast your Rift to summon a Void Soul. When you damage an enemy with your weapon, your Void Soul will launch itself towards them and detonate nearby, attaching draining tendrils which deal damage and weaken the target. When your Void Soul deals damage, it restores either melee and grenade energy (if running Healing Rift), or health (if running Empowering Rift) back to you. Defeating an enemy who is being drained grants Rift energy.
Void 3.0 Fragments
Bungie has unveiled a few of the Fragments we can expect to drop with The Witch Queen. These will not be all of the available ones, furthermore, more are planned to be released throughout Year 5 of Destiny 2.
- Echo of Expulsion: Void ability kills cause enemies to explode; Intellect bonus.
- Echo of Provision: Damaging enemies with grenades grants melee energy; Strength penalty.
- Echo of Domineering: After suppressing a target, gain greatly increased Mobility for a short duration and your equipped weapon is reloaded from reserves; Discipline bonus.
- Echo of Undermining: Void grenades weaken enemies; Discipline penalty.
Players that have dabbled in Destiny 2 before The Witch Queen will have most Aspects and Fragments unlocked. For newcomers, they'll have to play the New Light experience, a sort of tutorial campaign, to get their hands on these modifiers.
This is a very shortened version of what Void 3.0 looks like, we highly recommend you take a look at Bungie's full breakdown to get all the nitty-gritty details.
Featured image courtesy of Bungie.
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