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Dota 2 7.31d Patch Notes - All balance changes to heroes and items

Dota 2 patch 7.31d patch brings a flurry of balance changes to heroes, items, and quality of life improvement to the game.
Dota 2 7.31d Patch Notes - All balance changes to heroes and items
Valve has released the latest Dota 7.31d patch, which includes a shake-up of several heroes and items in the game. Among more notable changes, the Battle Report Update introduces Marci to Captain's Mode, making her available for professional matches.

The Dota 2 patch notes are part of a massive Summer Update, including new content for Dota Plus members. This addition was long overdue, and these changes are like a breath of fresh air for many players within the community. Here are all the balance changes to heroes and items in Dota 2 patch 7.31d.

Dota 2 patch 7.31d - All Item Changes

all item changes in Dota 2 patch 7.31d
Here are all the item changes in Dota 2 patch 7.31d. (Picture: Valve)

Major changes to items include Revenant's Brooch, which is now a lot better than before. Nerfs to Healing Salve will also significantly impact how supports use Salves on their carry.

Bracer

  • HP Regen reduced from 1 to 0.75

Null Talisman

  • No longer grants 4% mana cost reduction.

  • Now grants +3% Max Mana

  • Mana regen increased from 0.6 to 0.75

Healing Salve

  • Duration is halved when cast on an ally.

  • Cost decreased from 110 to 100

Black King Bar

  • Cooldown increased from 75 to 90

Butterfly

  • Bonus Agility increased from 30 to 35

Crimson Guard

  • Damage Block increased from 70/35 to 75/50

Linken's Sphere

  • Cooldown increased from 12s to 14s

Satanic

  • Active Lifesteal reduced from 200% to 175%

Eternal Shroud

  • Magic Resistance increased from 20% to 25%

  • Shroud cooldown reduced from 60s to 45s

Bloodstone

  • Spell Lifesteal increased from 25% to 30%

  • Bloodpact cooldown reduced from 40s to 30s

Revenant's Brooch

  • Cooldown reduced from 45s to 25s

  • Cooldown now starts after all attacks run out

  • Mana Cost increased from 250 to 300

  • No longer consumes an attack when hitting a Magic Immune target

  • You can now cast Revenant's Brooch while active to remove all remaining attacks and start the cooldown

Wraith Pact

  • Model size increased by 50%

  • Attacks to destroy reduced from 5 to 4

  • Gold bounty increased from 20 to 100

  • When cast, it will automatically follow the caster

Dota 2 patch 7.31d - All Hero Changes

dota 2 patch 7.31d hero balance changes
There are no changes to Primal Beast in 7.31d. (Picture: Valve)

The balance changes to heroes seem to be more subtle. We’ll have to wait and see how this impacts the professional matches, and, consequently, the overall meta.

Alchemist

  • Berserk Potion: Shard Mana Cost reduced from 125 to 100

  • Chemical Rage: Duration increased from 25 to 30 seconds

  • Chemical Rage: Cooldown increased from 55 to 60 seconds

Bristleback

  • Viscous Nasal Goo: Cast range increased from 600 to 650

  • Bristleback: Release threshold reduced from 210 damage to 200

Centaur Warrunner

  • Hoof Stomp: Stun duration increased from 1.6/1.9/2.2/2.5 to 2/2.2/2.4/2.6 seconds

Chaos Knight

  • Chaos Bolt: Damage reduced from 90-180/110-220/130-260/150-300 to 60-120/90-180/120-240/150-300

  • Chaos Strike: Lifesteal reduced from 24/36/48/60 percent to 20/30/40/50 percent

Clockwerk

  • Battery Assault: Deals two times the damage to creeps

Crystal Maiden

  • Base Strength reduced from 18 to 17

  • Frostbite: Cast Range increased from 550 to 600

  • Crystal Nova: Slow duration increased from 4.5 to 5 seconds

Dark Seer

  • Base agility increased from 18 to 19

  • Surge: Mana cost reduced from 50 to 35/40/45/50

  • Vacuum: Damage increased from 40/110/180/250 to 100/150/200/250

Dark Willow

  • Shadow Realm: Cooldown reduced from 26/22/18/14 to 20/18/16/14 seconds

Dawnbreaker

  • Strength Growth reduced from 3.6 to 3.4

  • Luminosity: Critical Damage increased from 120/140/160/180 percent to 125/150/175/200 percent

  • Solar Guardian: Cooldown reduced from 120/110/100 seconds to 120/105/90 seconds

Dazzle

  • Position Touch: Shard Hex Duration increased from 1.75 seconds to 2 seconds

  • Bad Juju: Damage/Heal per stack increased from 30/40/50 to 40/50/60

Disruptor

  • Static Storm: Duration increased from five to six seconds

Dragon Knight

  • Base Agility reduced by three

  • Fireball: Shard duration reduced from 10 to 8 seconds

  • Fireball: Shard AoE reduced from 450 to 350

Drow Ranger

  • Talent: Level 25 Talent + two Multishot Waves increased to + three

Earthshaker

  • Aftershock: Stun duration increased from 0.6/0.9/1.2/1.5 to 0.9/1.1/1.3/1.5 seconds

Elder Titan

  • Astral Spirit: Bonus Speed per creep increased from 1 percent to 1.5 percent

  • Earth Splitter: Cooldown reduced from 120/110/100 to 100

Ember Spirit

  • Base Strength increased from 21 to 22

  • Sleight of Fist: Cast range reduced from 700 to 650

Enigma

  • Demonic Conversion: Cooldown increased from 50/45/40/35 seconds to 60/52/44/36 seconds

Faceless Void

  • Time Walk: Aghanim’s Scepter radius increased from 350 to 400
  • Tıme Lock: Second Attack Delay increased from 0.33 seconds to 0.4 seconds

Grimstroke

  • Ink Swell: Radius reduced from 400 to 375

  • Ink Swell: Cooldown increased from 30/25/20/15 seconds to 30/26/22/18 seconds

Huskar

  • Inner Fire: Damage rescaled from 100/170/240/310 to 120/180/240/300

IO

  • Overcharge: Attack Speed Bonus rescaled from 50/70/90/110 to 25/55/85/115

Keeper of the Light

  • Illuminate: Damage reduced from 200/300/400/500 to 185/290/395/500

Legion Commander

  • Moments of Courage: Cooldown decreased from 2.3/1.8/1.3/0.8 seconds to 1.9/1.5/1.1/0.7 seconds

  • Talent: Level 15 Talent +75 Overwhelming Odds damage per hero increased to +100

Leshrac

  • Lightning Storm: Number of Targets increased from 4/6/8/10 to 5/7/9/11

  • Lightning Storm: Damage rescaled from 90/130/170/210 to 70/120/170/220

Lich

  • Frost Blast: Mana cost reduced from 110/130/150/170 to 110/120/130/140

Lifestealer

  • Feast: Enemy Max Health as Damage increased from 0.6/0.8/1/1.2 percent to 0.8/1/1.2/1.4 percent

Lina

  • Fiery Soul: Stack duration increased from 15 seconds to 18 seconds

  • Fiery Soul: Shard bonus damage increased from 10 to 15

Lion

  • Earth Spike: Projectile Speed increased from 1600 to 1800

  • Hex: Cooldown decreased from 30/24/18/12 seconds to 24/20/16/12 seconds

Luna

  • Lucent Beam: Damage increased from 75/150/225/300 to 80/160/240/320

  • Talent: Level 25 Talent plus 0.2 seconds Eclipse Lucent Ministun increased to 0.25 seconds

Lycan

  • Shapeshift: Critical Damage increased from 150/175/200 percent to 160/190/220 percent

Magnus

  • Skewer: Slow increased from 10/20/30/40 percent to 20/30/40/50 percent

  • Shockwave: Scepter Erupt Armor reduction increased from 50 percent to 75 percent

  • Shockwave: Scepter Damage Percentage increased from 50 percent to 75 percent

  • Shockwave: Scepter Move Speed Slow increased from 50 percent to 75 percent

Marci

  • Unleash: Cooldown decreased from 110/90/70 to 100/80/60

  • Dispose: Throw distance reduced from 350 to 300

  • Dispose: Fixed thrown enemies being able to cast spells for 1 frame before being stunned

Mars

  • Base damage reduced by three

  • Spear of Mars: Stun duration reduced from 1.6/2.0/2.4/2.8 seconds to 1.4/1.8/2.2/2.6 seconds

Night Stalker

  • Void: Mana cost increased from 80/90/100/110 to 90/100/110/120

Omniknight

  • Hammer of Purity: Bonus Base Damage rescaled from 60/70/80/90 percent to 55/70/85/100 percent

  • Talent: Level 20 Talent four second Hammer of Purity Cooldown reduction increased to six seconds

Pangolier

  • Shield Crash: Cooldown increased from 16/14/12/10 seconds to 18/16/14/12 seconds

  • Roll Up:  Duration reduced from four seconds to 2.75 seconds

Phantom Lancer

  • Doppelganger: Cooldown reduced from 25/20/15/10 seconds to 19/16/13/10 seconds

  • Talent: Level 20 talent plus five percent Juxtapose damage increased to plus eight percent

Pudge

  • Base damage increased by three

  • Flesh Heap: Damage Block increased from 5/10/15/20 to 7/14/21/28

  • Talents: Level 10 talent minus 14 percent Rot Slow increased to minus 16 percent

Pugna

  • Nether Ward: Damage per Used Mana reduced from 1/1.25/1.5/1.75 to 0.75/1/1.25/1.5

  • Nether Ward: Damage reduction reduced from 10/15/20/25 percent to 8/12/16/20 percent

Riki

  • Trick of the Trade: Cooldown reduced from 21/18/15/12 seconds to 18/16/14/12 seconds

Shadow Demon

  • Shadow Poison: Hit damage increased from 26/34/42/50 to 30/40/50/60

Shadow Fiend

  • Requiem of Souls: Max fear duration increased from 2.4 seconds to 2.7 seconds (duration per line from 0.8 seconds to 0.9 seconds)

Silencer

  • Strength Growth reduced from 2.4 to 2.2

  • Arcane Curse: Mana Cost decreased from 130/140/150/160 to 130/135/140/145

  • Talent: Level 20 talent 20 seconds Global Silence Cooldown reduction increased to 25 seconds

Slark

  • Base damage increased from 53-61 to 55-61

  • Essence Shift: Duration rescaled from 15/30/60/100 seconds to 20/40/60/80 seconds

Sniper

  • Assassinate: Damage increased from 320/485/650 to 320/510/700

Sven

  • Base Attack Speed increased from 100 to 110

Techies

  • Proximity Mine Gold bounty reduced from 25 to 15

  • Proximity Mine Magic Resistance Reduction increased from 10/15/20 percent to 15/20/25 percent

  • Sticky Bomb: Detonation slow duration increased from 2 seconds to 2.5 seconds

Terrorblade

  • Metamorphosis: Bonus Attack Damage increased from 15/30/45/60 to 30/40/50/60

Timbersaw

  • Base Strength increased from 24 to 25

  • Timber Chain: Max Distance/Cast Range reduced from 800/950/1100/1250 to 750/900/1050/1200

Tinker

  • Defense Matrix: Cast range increased from 600 to 650

  • Warp Flare: Mana cost reduced from 150 to 100

Tusk

  • Snowball: Speed increased from 600/625/650/675 to 625/650/675/700

  • Tag Team: Slow Duration increased from 0.4 seconds to 0.5 seconds

Ursa

  • Earthshock: Move speed slow increased from 16/24/32/40 percent to 22/28/34/40 percent

Vengeful Spirit

  • Base Damage increased by two

Visage

  • Soul Assumption: Max damage per charge reduced from 75 to 70

Warlock

  • Movement speed increased from 290 to 300

  • Upheaval: Max slow increased from 40/60/80/100 percent to 55/70/85/100 percent

  • Chaotic Offering: Cast range decreased from 1200 to 1000

Weaver

  • Geminate Attack: Attack Damage bonus increased from 10/25/40/55 to 15/30/45/60

Windranger

  • Gale Force: Shard push speed reduced from 250 to 240

Witch Doctor

  • Death Ward: Cooldown reduced from 70s to 60s

  • Talent: Level 20 talent plus 15 percent Maledict Burst damage increased to plus 20 percent

Zeus

  • Heavenly Jump: Duration increased from 1/1.5/2/2.5 seconds to 1.6/1.9/2.2/2.5 seconds

Dota 2 patch 7.31d - General Updates

Marci joins Captain's Mode in Dota 2 patch 7.31d
Marci joins Captain's Mode in Dota 2 patch 7.31d. (Picture: Valve)
  • Added Marci to Captains Mode

  • Roshan will now attack Ward units if no other units are within melee range

  • Roshan attacks will immediately destroy any Ward type unit

  • Satyr Mindstealer: Mana Aura reduced from 2.5 to two

For more on the ever-popular MOBA title from Valve, check out our section dedicated to Dota 2 esports, news, guides, and more.

 

Featured image courtesy of Valve.