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Hearthstone The Wailing Caverns: Frostweave, Primal, and Devout Dungeoneer cards revealed

Blizzard has just revealed the first three new cards from The Wailing Caverns mini-set.
Hearthstone The Wailing Caverns: Frostweave, Primal, and Devout Dungeoneer cards revealed

The Wailing Caverns, the second Hearthstone mini-set of 2021, is just around the corner and Blizzard has started revealing the new cards from the set.

The first three cards were revealed via Hearthstone's Instagram account, with a nice story mini-game, with fans needing to set cards free from ice, vine, and rocks.

And behind those obstacles a set of three "Dungeoneer" cards has been revealed, all being Night Elves.

Without further ado, let's check what they do.

The Wailing Caverns new Dungeoneer cards

The Wailing Caverns new cards Frostweave Dungeoneer
(Picture: Blizzard)

Frostweave Dungeoneer is a new Rare Mage Minion.

It costs 3 mana, with 2/3 stats, and it has a Battlecry that reads: Draw a spell. If it's a Frost spell, summon two 1/1 Elementals that Freeze.

It is a card that supports several archetypes, but mostly introduces more synergy for Mage's Freeze cards, which are good on their own, but there aren't many synergies in regards to their school (Frost).

It is definitely a strong card, and if you can consistently trigger its Battlecry, it can provide a lot of tempo.

The Wailing Caverns new cards Primal Dungeoneer
(Picture: Blizzard)

Primal Dungeoneer has the same theme around Spell Schools, a new mechanic from the Barrens, which is underused in the current meta.

This card essentially draws (and tutors) two cards for 3 mana while providing a 2/3 body, which is crazy good, only remains to be seen if that's enough to save Shamans, currently the worst class in the game.

The Wailing Caverns new cards Devout Dungeoneer
(Picture: Blizzard)

Finally, Devout Dungeoneer is a Priest Rare Minion which draws a spell, and if it's a Holy spell, the price will be reduced by two.

We think that this one is the weakest out of all three Dungeoneer cards, but that doesn't mean that it is a bad card. It has good stats and a strong effect, but Priest already has a lot of ways to discount spells, thus we are not sure if they need more of that.

Instead, Blizzard should provide them with some kind of a reliable win condition, as that's where they lack the most.

Do you like these new cards? Do you think they can change the meta or at least somehow help Priest and Shaman?

The Wailing Caverns is slated for release next Thursday, 3rd June, at 7 pm CET / 1 pm ET / 10 am PT.