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Helldivers 2 Superstore Armor Rotation Today (April 2024)

Looking to pick up the latest armour set to complete your look and help spread democracy throughout the galaxy? This shop guide has you covered.
Helldivers 2 Superstore Armor Rotation Today (April 2024)

Helldivers 2 players might be wondering when the superstore items will rotate and fresh cosmetics will be available to wow your fellow democracy deliverers. With helmets and armor sets available in the superstore, knowing when the rotation occurs (and what's on sale) can be crucial, especially if you've had your eye on a specific piece of gear and want to take advantage of it. We have the details right here to keep you informed and help you achieve galaxy-wide democracy while looking fantastic. 

What Is Available In The Helldivers 2 Shop Today?

From 11 April until 13 April Helldivers can pick up the following four items from the Superstore: 

  • FS-34 Exterminator (Medium Armor) - 400 Super Credits
  • CE-81 Juggernaut (Medium Armor) - 250 Super Credits
  • FS-34 Exterminator Helmet - 200 Super Credits
  • CE-81 Juggernaut Helmet - 125 Super Credits

Note: This section will be updated every two days following the latest Superstore stock refresh.

When does the Helldivers 2 Superstore refresh?

The Helldivers 2 Superstore inventory rotates every 48 hours at the following times:10am GMT, 2am PST, 4am CT and 5am EST. If you want to know how long you have to wait before the next rotation, take a look at the countdown clock below.

Time until next Helldivers 2 Superstore Refresh
00:00:00

How To Buy Items From The Helldivers 2 Superstore

To easily access all the Superstore has to offer, hit Square on your PlayStation controller whilst on your ship to bring up the acquisitions menu and use R1 to select the Superstore to view what is available currently. Cosmetics, including Helmets and Armour sets, can be bought from the store using an in-game currency known as Super Credits, which can be collected in the game by completing mission sub-objectives but can also be bought in the Super Credit menu for those who would prefer to buy them through microtransaction.

Helldivers_2_Superstore

How Much Do Super Credits Cost To Purchase Armor and Items?

The table below shows the cost of purchasing Super Credits in the game. How you choose to use them is completely up to you.

Number of Super Credits Price of Super Credits
150SC £1.69/$2.14/€1.97
375SC £3.99/$5.06/€4.66
1000SC £7.99/$10.13/€9.34
2100SC £15.99/$20.27/€18.68

Helldivers_2_Super_Credits

All Helldivers 2 Superstore Rotations

At the time of writing the Helldivers 2 Superstore will cycle between eight different rotations of armor and items. This may increase in the future, but for the time being it means that the same pool of items will be available on repeat. It also means that if you miss out on purchasing any armor or items, they should be able to pick them up again following the next six Superstore rotations.

So if you have your heart set on a particular armour set or helmet you missed out on, you may be in luck. That being said, you may need to wait up to 10 days for the item you desire to return. Here's a look at what's available from the Superstore's current eight rotations.

ITEM NAME SUPER CREDITS PASSIVE Armor / Speed / Stamina
Cm-17 Butcher (Heavy Armor)  250 Med-Kit: Increases initial stim inventory and total capacity by two. Increases stim effect duration by two seconds. 150 / 450 / 50
Ce-67 Titan (Light Armor) 150 Engineering Kit: Further reduces recoil when crouching or prone by 30%. Also increases initial grenade inventory and total capacity by two. 79 / 521 / 111
Ce-67 Titan (Helmet) 125 NA - Standard Issue 100 / 100 / 100
Cm-17 Butcher (Helmet) 75 NA - Standard Issue 100 / 100 / 100
SC-15 Drone Master (Medium Armor) 250 Servo-Assisted: Throwing range is increased by 30% and provides limb health for +50%. 100 / 500 / 100
SC-37 Legionnaire (Light Armor) 150 Engineering Kit: Further reduces recoil when crouching or prone by 30%. Also increases initial grenade inventory and total capacity by two. 50 / 550 / 125
SC-15 Drone Master (Helmet) 125 NA - Standard Issue 100 / 100 / 100
SC-37 Legionnaire (Helmet) 75 NA - Standard Issue 100 / 100 / 100
CE-74 Breaker (Light Armor) 250 Engineering Kit: Further reduces recoil when crouching or prone by 30%. Also increases initial grenade inventory and total capacity by two. 50 / 550 / 125
B-24 Enforcer 150 Fortified: Further reduces recoil when crouching or prone by 30%. Provides 50% damage resistance to explosives. 129 / 471 / 71
CE-74 Breaker (Helmet) 125 NA - Standard Issue 100 / 100 / 100
B-24 Enforcer 75 NA - Standard Issue 100 / 100 / 100
B-27 Fortified Commando (Heavy Armor) 400 Extra Padding: Provides a higher armor rating. 200 / 450 / 50
FS-38 Eradicator (Light Armor) 250 Fortified: Further reduces recoil when crouching or prone by 30%. Provides 50% damage resistance to explosives. 50 / 550 / 125
B-27 Fortified Commando (Helmet) 200 NA - Standard Issue 100 / 100 / 100
FS-38 Eradicator (Helmet) 125 NA - Standard Issue 100 / 100 / 100
FS-61 Dreadnought (Heavy Armor) 250 Servo-Assisted: Throwing range is increased by 30% and provides limb health for +50% 150 / 450 / 50
B-08 Light Gunner (Light Armor) 150 Extra Padding: Provides a higher armor rating. 100 / 550 / 125
FS-61 Dreadnought (Helmet) 125 NA - Standard Issue 100 / 100 / 100
B-08 Light Gunner (Helmet) 75 NA - Standard Issue 100 / 100 / 100
CM-21 Trench Paramedic (Light Armor) 250 Med-Kit: Increases initial stim inventory and total capacity by two. Increases stim effect duration by two seconds. 64 / 536 / 118
FS-11 Executioner (Heavy Armor) 150 Fortified: Further reduces recoil when crouching or prone by 30%. Provides 50% damage resistance to explosives. 150 / 450 / 50
CM-21 Trench Paramedic (Helmet) 125 NA - Standard Issue 100 / 100 / 100
FS-11 Executioner (Helmet) 75 NA - Standard Issue 100 / 100 / 100
FS-34 Exterminator (Medium Armor) 400 Fortified: Further reduces recoil when crouching or prone by 30%. Provides 50% damage resistance to explosives. 100 / 500 / 100
CE-81 Juggernaut (Medium Armor) 250 Engineering Kit: Further reduces recoil when crouching or prone by 30%. Also increases initial grenade inventory and total capacity by two. 100 / 500 / 100
FS-34 Exterminator (Helmet) 200 NA - Standard Issue 100 / 100 / 100
CE-81 Juggernaut (Helmet) 125 NA - Standard Issue 100 / 100 / 100

Alternatively, Grab Some Warbonds

If purchasing Superstore items is not for you, you can always grab various cosmetics, Super Credits, emotes, and weapons from the two battle passes available to players. So, all is not lost for those who don't wish to take advantage of the Superstore.