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Teamfight Tactics Patch 12.16 Notes – All Nerfs And Buffs

The latest Teamfight Tactics 12.16 update is here with a handful of exciting changes including champion adjustments, item changes, quality of life updates, and more.
Teamfight Tactics Patch 12.16 Notes – All Nerfs And Buffs

Riot Games has finally released the 12.16 update for Team Fight Tactics, implementing a number of balance changes, improvements, and quality of life updates to keep gameplay fresh and exciting. The patch was released on August 24 and here are the complete notes for the TFT 12.16 update.

TFT Dragonlands Update 12.16 – Champion Adjustments

TFT 12.16 Champion Adjustments
TFT 12.16 Champion Adjustments. (Picture: Riot Games)

Tier 1

Ezreal

  • Attack damage: 40 > 35

  • Attack speed: 0.6 > 0.65

Tier 2

Braum

  • Attack damage: 50 > 70

Kayn

  • Mana: 0/45 > 0/30

  • Armor and magic resist: 25 > 35

Yone

  • Way of the Hunter damage: 90/150/225 > 90/140/215

Tier 3

Diana

  • Pale Cascade orb damage: 80/90/110 > 90/105/120

Elise

  • Venomous Bite damage: 210/260/310 > 230/270/310

Lee Sin

  • Mana: 40/100 > 30/90

Ryze

  • Attack speed: 0.65 > 0.7

Tier 4

Daeja

  • Armor and magic resist: 40 > 30

  • Passive damage: 25/40/150 > 20/35/150

Shi Oh Yu

  • Spell damage reduction: 20/25/50% > 15/20/50%

Sona

  • Crescendo base damage: 250/350/1000 > 250/375/1000

Sy’fen

  • Attack damage: 110 > 100

  • Armor and magic resist: 70 > 60

Xayah

  • Attack damage: 70 > 75

  • Base feather damage: 12/20/60 > 15/20/60

Tier 5

Ao Shin

  • Lightning Rain damage: 225/400/2500 > 225/385/2500

Pyke

  • Death From Below damage: 325/450/15000 > 375/475/15000

  • Death From Below secondary damage: 150/250/15000 > 180/250/15000

Shyvana

  • Mana: 0/60 > 15/60

Yasuo

  • Health: 1100 > 1000

  • Sweeping Blade AD ratio: 160/200/3000% > 150/180/3000%

Traits

Bruiser

  • Bonus health: 200/325/450/700 > 200/325/500/800

Cavalier

  • Armor and magic resist: 35/60/85/110 > 33/55/75/100

Scalescorn

  • Bonus magic damage: 15/50/125% > 15/50/115%

Tempest

  • Bonus attack speed: 20/50/100/200% > 20/50/120/250%

Trainer

  • Nomsy base fireball damage: 85/110/140/175 > 85/105/125/155

Augments

Axiom Arc I / II

  • Mana: 20/30 > 25/40

Best Friends I / II / III

  • Attack speed: 10/20/30% > 10/15/20%

Cybernetic Augments (Implants, Shell, Uplink)

  • Health: 125/200/300 > 100/150/200

Hot Shot

  • Burn damage: 8% > 6%

Late Game Specialist

  • Gold granted: 40 > 45

Personal Training

  • Base health granted: 30 > 40

  • Hyper Roll base health granted: 60 > 80

Press the Attack

  • Maximum HP damage: 5% > 4%

Rich Get Richer+

  • Gold granted: 15 > 18

Scorch

  • Damage amplification: 33% > 25%

Weakspot

  • Duration: 5 seconds > 3 seconds

Windfall

  • Gold: 20/30/40 > 25/35/45

Items

TFT 12.16 Item Changes
TFT 12.16 Item Changes. (Picture: Riot Games)

Draven’s Axe

  • Cash out gold: 8 > 7

Ionic Spark

  • Damage mana ratio: 200% > 185%

Radiant Archangel’s Staff

  • Starting ability power: 30 > 40

Radiant Deathblade

  • Attack damage: 50/75/100 > 55/85/115

Radiant Giant Slayer

  • Under threshold bonus damage: 35% > 40%

  • Health threshold: 2200 > 2000

Radiant Rabadon’s Deathcap

  • Ability power: 120 > 125

Radiant Spear of Shojin

  • Ability power: 20 > 30

Radiant Statikk Shiv

  • Damage: 100 > 75

Radiant Zz’Rot Portal

  • Voidling health: 3000/3400/3800/4500 > 2500/3000/3500/4000

Rocket Propelled Fist

  • Health: 350 > 300

Statikk Shiv

  • Damage: 60 > 50

Sunfire Cape

  • Health: 300 > 250

Zz’Rot Portal

  • Voidling health: 1350/1600/1900/2250 > 1200/1450/1700/2000

That's everything you'll need to know for the TFT Patch 12.16 update.

For more game guides, title update information, and more, be sure to check out our dedicated Team Fight Tactics page.

 

Featured image courtesy of Riot Games.