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News > FPS > Valorant

Valorant Episode 3 Act 2 3.05 patch notes: New map, battle pass bonus, ranking system and more

Valorant Episode 3 Act 2 3.05 patch notes have been leaked, and here is the complete list of all the new content coming to the game, along with the changes made.
Valorant Episode 3 Act 2, i.e. the 3.05 patch, will release on 8th September, and players are looking forward to the new content that Riot will add to the game along with various changes in the competitive mode and agents' abilities. 

Well, your wait is over as Dittozkul on Twitter has leaked the patch notes for the upcoming Valorant Episode 3 Act 2. According to them, Riot will bring a battle pass bonus XP system for players who purchase its premium version, and various agents have gone through some buffs and nerfs. 

In addition to this, players are also excited about the new map Fracture coming to Valorant that was officially teased by Riot a few days ago. Here are the complete Valorant Episode 3 Act 2 3.05 patch notes.

Valorant Episode 3 Act 2, 3.05 patch notes

Valorant Episode 3 Act 2 3.05 Patch Notes
New map, Fracture is ready to make an entry in Valorant. (Picture: Riot Games)


Aftershock (C)

  • Now deals damage to the following:
    • Killjoy Alarm Bot
    • Killjoy Nanoswarm
    • Killjoy Lockdown
    • Cypher Tripwire
    • Reyna Leer
    • Sage Barrier Orb
    • Sova Recon Bolt
    • KAY/O Zero/Point


Orbital Strike (X)

  • Now deals damage to the following:
    • Killjoy Nanoswarm
    • Cypher Trapwire
    • Sage Barrier Orb
    • Sova Recon Bolt
    • KAY/O Zero/Point


Hunter's Fury (X)

  • Now deals damage to the following:
    • Killjoy Nanoswarm
    • Cypher Trapwire
    • Sage Barrier Orb
    • Sova Recon Bolt
    • KAY/O Zero/Point


Killjoy's Turret is a versatile ability that provides information, chip damage, and a powerful
slow. While manageable during mid to later rounds, the Turret can be especially oppressive on pistol rounds down longer sightlines, where the tagging intensity combined with weapon
spread makes it challenging to press forward. These changes aim to slightly tone down the
Turret's ability to impede rushes and give opponents more counterplay options.

Turret (E)

  • Bullet tagging reduced 72.5% slow to 29.5% slow


The Boom Bots' ability to clear space, spot, and track opponents, as well as one-shot enemies with Light Shields, left you with limited options on how to counterplay-especially during low economy rounds. So, we're trading off reduced damage output for an ability cost reduction in order to introduce more Boom Bot counterplay options. This should also increase the frequency that Raze mains can use Boom Bot to create space.

Boom Bot (C)

  • Max damage reduced 125 >>> 80
  • Min damage reduced 50 >>> 30
  • Cost reduced 400 >>> 300

Map Updates

  • New Map: Fracture is live!
    • See below for more info on the Fracture map rotation

Competitive Updates

  • Immortal 1/2/3 rank tiers are back!
    • The Leaderboard will update to distinguish between those of you in each Immortal tier.
  • Updated Ranked grouping restrictions to accommodate the return of Immortal 1/2/3:
    • Diamond 1 → Immortal 1
    • Diamond 2 → Immortal 2
    • Diamond 3 → Immortal 3
  • Adjusted Competitive ranked distribution
  • Fracture the only queue!
    • This queue is a standard, Unrated mode that will give players a chance to practice the new map before they see it in Competitive play.
    • Fracture-only queue will be available for 2 weeks; afterwards Fracture will enter other modes, including Competitive.

Premium Battlepass Bonus XP

  • Upgrading to the Premium Battlepass will grant a 3% XP boost toward Battlepass tier progression for all matchmade games until the end of Act II
    • We believe the Battlepass experience is at its best when you're able to earn hype rewards as you unlock tiers, hitting major milestones and feeling good about what you've earned.
  • This is not retroactive, so upgrading early will give you access to the most amount of XP
  • The XP boost does not apply toward Daily or Weekly Missions
  • Updated AFK detection logic to deter players from farming Battlepass/Account Levels by AFKing in-game modes like Deathmatch and Snowball Fight

Performance Updates 

  • Updated the ping calculation to exclude the server frame time.
  • Updated markers used by NVIDIA Reflex
    • NVIDIA Reflex is used to reduce and measure rendering latency. This update should allow Reflex to better pace frames by adding present markers as well as fixes on some older markers.

The official patch notes might be a little different than these, and we will update the article when Riot release them.

Don't forget to check out our dedicated Valorant section, filled with guides, news, patch notes, esports and more.