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Valorant: Weapons Guide - Damage Stats, Spray Patterns and Cost

Riot's new competitive shooter Valorant is shaping up to one of the most anticipated games of the year. Get ahead of the rest with our Valorant weapons guide giving you an idea of what to expect from the game's guns before release!
Valorant: Weapons Guide - Damage Stats, Spray Patterns and Cost

Riot's new competitive shooter Valorant is shaping up to one of the most anticipated games of the year and part of the reason why is Riot are promising to bring a level of gunplay not seen since CS:GO.

That means guns will have low time to kills, be skill-based and have learnable recoil patterns or spray patterns.

Learning how each gun works will be the key to your success. In this guide, we will outline each gun in the game, their unique characteristics, like fire-rate and the damage they deal and their cost.

 

Valorant: Weapon Guide

Valorant_Buy_Menu.png

 

Valorant has six categories of weapons; Rifles, Snipers, SMGs, Shotguns, Heavys and Sidearms. If you are familiar with just about any other game you will know what these primary functions and ranges are so we won’t bore you with that. 

Players can carry three weapons at any time, a primary, a secondary gun or sidearm and a knife. Players will drop weapons on their death and these can be picked up.

Players purchase guns at the start of each round and will keep them if they finish the round alive. You can also request a teammate buy you a weapon at the start of the round.

Players will gain credit each round depending on their performance in the previous round with extra credit rewarded for kills, planting or defending the bomb site etc.

Some weapons have Alternative Fire modes, often a Zoom Mode function - in Zoom mode weapons have a slower fire rate but less spread.

Spray or recoil patterns will be included in the guide when they are available.

 

Sidearms

Every player will start with a sidearm - the classic. This can be upgraded to a number of other pistols and a sawn-off shotgun.

The Classic

The Classic Weapons Guide

This pistol is free and is issued to everyone at the start of the game. 

Primary Fire: 

  • Semi-Automatic
  • Fire Rate: 6.75 rounds/sec

Alt. Fire:

  • 3-Round Burst, spread increase
  • Fire Rate: 2.22 rounds/sec

Damage:

  • Body 26 | Head 78 | Leg 22 0-30m
  • Body 22 | Head 66 | Leg 18 30-50m

Magazine Capacity: 12
Wall Penetration: Low

Cost: Free

 

The Shorty

The Shorty Weapons Guide

A sawn-off shotgun. 

Primary Fire: 

  • Semi-Automatic
  • Fire Rate: 3.3 rounds per second

Damage: (12 pellets)

  • Body 12 | Head 36 | Leg 10 0-9m
  • Body 8 | Head 24 | Leg 6 9-15m
  • Body 3 | Head 9 | Leg 2 0-9m

Magazine Capacity: 2

Wall Penetration: Low

Cost: 200

The Frenzy

The Frenzy Valorant Weapons Guide Gun Guide for Valorant

A fast-firing pistol, it doesn’t pack much of a punch but land your shots and you will quickly down your foe.

Primary Fire: 

  • Full-Automatic
  • Fire Rate: 10 rounds per second

Damage:

  • Body 26 | Head 78 | Leg 22 0-20m
  • Body 21 | Head 63 | Leg 17 20-50m

Magazine Capacity: 13
Wall Penetration: Low

Cost: 400

 

The Ghost

The Ghost Valorant Weapons Guide


One-shot kill for headshots under 20m mean, in the right hands, this silenced pistol will be deadly.

Primary Fire: 

  • Semi-Automatic
  • Fire Rate: 6.75 rounds/sec

Damage:

  • Body 30 | Head 105 | Leg 26 0-20m
  • Body 25 | Head 68 | Leg 21 30-50m


Magazine Capacity: 15
Wall Penetration: Medium

Cost: 500

 

The Sheriff

The Sheriff Valorant Gun Guide

A hand cannon similar to the Deagle in CS:GO. 

Primary Fire: 

  • Semi-Automatic
  • Fire Rate: 4 rounds/sec

Damage:

  • Body 55 | Head 160 | Leg 47 0-30m
  • Body 50 | Head 145 | Leg 43 20-50m

Magazine Capacity: 6
Wall Penetration: High

Cost: 800

 


Rifles

The gun class that you will find yourself using more often than not. There are a range of Rifles in Valorant each will foster a unique playstyle, mastering them will make you an asset on any team.

The Bulldog

Bulldog Damage output in Valorant

The cheapest of the rifles, this fires full auto when fired before switching to burst when ADS. A 24 round mag gives you some breathing room.

Primary Fire: 

  • Full-Automatic
  • Fire Rate: 9.15 rounds/sec


Alt. Fire: 

  • Zoom Mode (1.25x), 3-Round Burst
  • Fire Rate: 4 rounds/sec


Damage:

  • Body 35 | Head 116 | Leg 30 0-50m

Magazine Capacity: 24
Wall Penetration: Medium

Cost: 2100

 

The Guardian

The Guardian Valorant Gun

This AR packs quite a punch, and you will need to land them with just a 12 round mag. 

Primary Fire: 

  • Semi-Automatic
  • Fire Rate: 6.5 rounds/sec

Alt. Fire: 

  • Zoom Mode (1.5x), slight spread reduction
  • Fire Rate: 6.5 rounds/sec

Damage:

  • Body 65 | Head 195 | Leg 49 0-50m

Magazine Capacity: 12
Wall Penetration: Medium

Cost: 2700

 

The PhantomThe Phantom Weapon and Gun Guide for Valorant

Primary Fire: 

  • Full-Automatic
  • Fire Rate: 11 rounds/sec

Alt. Fire: 

  • Zoom Mode (1.25x), slight spread reduction
  • Fire Rate: 9.9 rounds/sec

Damage:

  • Body 39 | Head 156 | Leg 33 0-15m
  • Body 35 | Head 140 | Leg 30 15-30m
  • Body 31 | Head 124 | Leg 26 30-50m

Magazine Capacity: 30
Wall Penetration: Medium

Cost: 2900

 

The Vandal

The Vandal Weapon Guide Damage output AK-47

A fully-automatic AK 47 style weapon with a zoom function when ADS.

Primary Fire: 

  • Full-Automatic
  • Fire Rate: 11 rounds/sec

Alt. Fire: 

  • Zoom Mode (1.25x), slight spread reduction
  • Fire Rate: 9.9 rounds/sec

Damage:

  • Body 39 | Head 156 | Leg 33 0-15m
  • Body 35 | Head 140 | Leg 30 20-50m
  • Body 31 | Head 124 | Leg 26 30-50m

Magazine Capacity: 30
Wall Penetration: Medium

 

SMGs

Fast-firing, relatively low damage. A weapon to pick up when you can't afford a rifle.

The Stinger 

The Stinger

Primary Fire: 

  • Full-Automatic
  • Fire Rate: 18 rounds/sec

Alt. Fire: 

  • Zoom Mode (1.15x) 4-Round Burst, spread reduction
  • Fire Rate: 4 rounds/sec

Damage:

  • Body 27 | Head 67 | Leg 23 0-20m
  • Body 25 | Head 62 | Leg 21 20-50m

Magazine Capacity: 20
Wall Penetration: Low

Cost: 1000

 

The Spectre

Spectre MP5 Gun Guide
Fast firing SMG similar to the MP5 in CS:GO.

Primary Fire: 

  • Full-Automatic
  • Fire Rate: 13.33 rounds/sec

Alt. Fire: 

  • Zoom Mode (1.15x), slight spread reduction
  • Fire Rate: 12 rounds/sec

Damage:

  • Body 26 | Head 78 | Leg 22 0-20m
  • Body 22 | Head 66 | Leg 18 20-50m

Magazine Capacity: 30
Wall Penetration: Medium

Cost: 1600

 

Snipers

These snipers are great for picking off enemies at range. The Operator will be one of the strongest guns in the gun but with a price tag that will mean it will be a prized commodity.

The Marshall

 

Marshall Gun Guide

The scout sniper of Valorant.


Primary Fire: 

  • Semi-Automatic
  • Fire Rate: 1.5 rounds/sec

Alt. Fire: 

  • Zoom Mode (2.5x), slight spread reduction
  • Fire Rate: 1.2 rounds/sec

Damage:

  • Body 101 | Head 202 | Leg 85 0-50m

Magazine Capacity: 5
Wall Penetration: Medium

Cost: 1100

 

The Operator

The Operator AWP Gun Guide


The AWP of the Valorant world. Expect one-shot kills from any range.

Primary Fire: 

  • Semi-Automatic
  • Fire Rate: 0.75 rounds/sec

Alt. Fire: 

  • Dual-Zoom Mode (2.5x, 5x), significant spread reduction
  • Fire Rate: 0.75 rounds/sec

Damage:

  • Body 150 | Head 255 | Leg 127 0-50m

Magazine Capacity: 5
Wall Penetration: High

Cost: 4500

 

Shotguns

Best at close range these weapons are usually low-cost options great for getting up close and surprising your opponent.

The Bucky

The Bucky

You’ll need to get up close and personal with this pump-action shotgun. The name Bucky suggests a buckshot cartridge meaning a high spread and a good chance of scoring a headshot.

Primary Fire: 

  • Semi-Automatic
  • Fire Rate: N/A

Alt. Fire: 

  • N/A

Damage:

  • Body N/A | Head N/A | Leg N/A 0-15m
  • Body N/A | Head N/A | Leg N/A 20-50m
  • Body N/A | Head N/A | Leg N/A 30-50m

Magazine Capacity: N/A
Wall Penetration: N/A

Cost: 900 

 

The Judge

The Judge alt fire

A drum magazine shotgun. 

Primary Fire: 

  • Full-Automatic
  • Fire Rate: 3.5 rounds/sec

Damage:

  • Body 17 | Head 34 | Leg 14 0-10m
  • Body 13 | Head 26 | Leg 11 20-50m
  • Body 10 | Head 20 | Leg 9 30-50m

Magazine Capacity: 7
Wall Penetration: Medium

Cost: 1500

 

Heavys

Very little is known about the heavys and they haven't appeared in any of the trailer footage. All we know is there will be two of them. 

The Ares and Odin - expect large clip, big calibre weapons with insane recoil.

 

Ares

Ares Valorant Weapon Guide

Primary Fire: 

  • Full-Automatic
  • Fire Rate: 10 to 13 rounds/sec (increasing during fire)

Alt. Fire: 

  • Zoom Mode (1.25x), slight spread reduction
  • Fire Rate: 10 to 13 rounds/sec (increasing during fire)

Damage:

  • Body 30 | Head 72 | Leg 25 0-30m
  • Body 28 | Head 67 | Leg 23 30-50m

Magazine Capacity: 50
Wall Penetration: High

Cost: 1700

 

Odin

Odin Damage stats

Primary Fire: 

  • Full-Automatic
  • Fire Rate: 12 to 15.6 rounds/sec (increasing during fire)

Alt. Fire: 

  • Zoom Mode (1.25x), slight spread reduction
  • Fire Rate: 15.6 rounds/sec

Damage:

  • Body 38 | Head 95 | Leg 32 0-30m
  • Body 31 | Head 77 | Leg 26 30-50m

Magazine Capacity: 100
Wall Penetration: High

Cost: 3200

 

That is everything we know about the guns in Valorant so far, as more information gets released we will update this page keeping you as up to date as possible. If you want to learn more about the characters(Agents) and abilities check out our Agents guide.

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