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All Vampire Swansong Disciplines and upgrades

Disciplines are powerful vampiric abilities in Vampire: The Masquerade - Swansong. Here's a list of every single one of them.
All Vampire Swansong Disciplines and upgrades
Vampire: The Masquerade – Swansong is a story-driven single-player RPG by Big Bad Wolf Studios. The game stays true to its RPG nature by featuring an intricate selection of attributes, skills, and disciplines that allow players to have branching narrative and divergent gameplay experiences.

Disciplines are powerful vampiric abilities that are exclusive to every character. Vampire: The Masquerade – Swansong features three playable characters - Galeb, Emem, and Leysha, with each proficient in a different set of Disciplines to overcome any given obstacles. With that said, here is all the Vampire: The Masquerade – Swansong Disciplines alongside ways to improve them.

Every Discipline and their upgrades in Vampire The Masquerade – Swansong

 

Galeb has four unique Disciplines, whereas Emem and Leysha have three, with each Discipline having five different upgrades (except Galeb's) that you could unlock using skill points. Using Disciplines increases your hunger and is represented by the purple meter on the left-hand side of your screen.

 Increasing your hunger will increase your beastly urges, which means your character can lose control and bite any NPC that you're talking to, thus breaking the Masquerade. You can feed off humans at various safe zones to avoid getting detected.

Galeb's Disciplines in Vampire Swansong

galeb disciplines vampire swansong
Galeb has four unique Disciplines in Vampire Swansong. (Picture: Big Bad Wolf Studio)

Galeb is the oldest of the three protagonists in Vampire Swansong, who belongs to the Ventrue Clan. 

Presence

Discipline is tied to charisma. Ability to influence the emotions of those around you.

  • Upgrade 1 - Awe: Gives access to Presence as a Dialogue choice.
  • Upgrade 2 - Velvet Glove: Gain an additional Presence point.
  • Upgrade 3 - Silver Tongue: Prevents the opponent from focusing a skill in Dialogue. Generates two hunger.
  • Upgrade 4 - Scapular Demand: When one of your actions increases the risk of an opponent's Focus, the increase is reduced by 30%.
  • Upgrade 5 - Hypnotyposis: Silver Tongue generates one less Hunger.

Dominate

The ability to command others and turn them into puppets. Each upgrade increases Dominate's rank by one point.

  • Upgrade 1 - Compel: Gives access to Dominate as a Dialogue choice.
  • Upgrade 2 - Words of Steel: One additional Dominate point.
  • Upgrade 3 - Imperious Speech: Dominate generates one less Hunger.
  • Upgrade 4 - Iron Fist: The next Skill will automatically succeed without using Willpower. Generates four Hunger.
  • Upgrade 5 - Logotomy: Iron Fist generates one less Hunger.

Fortitude

Physical and mental Supernatural resilience.

  • Upgrade 1 - Durability: Available only in exploration. Ability to withstand physical pain. The Hunger cost depends on your Fortitude rating and the difficulty of the interaction.
  • Upgrade 2 - Walls of the Mind: Defends against the opponent's Skills. Increases the chance of winning by 50% in case of a tie. Generates two Hunger.
  • Upgrade 3 - Mental Fortress: Walls of the Mind generates one less Hunger.
  • Upgrade 4 - Iron Will: Walls of the Mind can now also protect against opponent's Disciplines.
  • Upgrade 5 - Walls of the Mind generates one less Hunger.

Sense the Unseen

With this power, the vampire is able to detect the supernatural in both the animals around it and the marks they leave behind. Sense the Unseen has no further upgrades.

Emem's Disciplines in Vampire Swansong

emem disciplines vampire swansong
Emem uses Celerity to traverse the environment at high speed. (Picture: Big Bad Wolf Studios)

Emem is a member of Toreador clan.

Auspex

Supernatural perception. Once activated, it heightens your five senses and allows you to see possible futures and read your enemies.

  • Upgrade 1 - Heightened Senses: Actives Auspex vision. Reveals interactions between the five senses. 
  • Upgrade 2 - Psychometry: Auspex Vision reveals interactions related to memories of an item.
  • Upgrade 3 - Premonition: Auspex vision reveals premonitions. Premonitions offer a potential vision of the future.
  • Upgrade 4 - Scry The Soul: Auspex vision reveals the aura of a target, which provides information about their nature or resonance.
  • Upgrade 5 - Scry The Mind: Reveals if your opponent is preparing to focus their skill or not.

Celerity

Once activated, it allows you to traverse the environment at high speed and slows down your perception of time.

  • Upgrade 1 - Blink: Activates Celerity Vision. Has no Hunger cost. Reveals anchor points in the environment that Emem can reach using Blink. Blink allows you to move from one anchor point to another.
  • Upgrade 2 - Fleetness: In certain situations, this allows you to slow down the environment around the character while using Celerity vision. 
  • Upgrade 3 - Speed: Blink generates one less Hunger
  • Upgrade 4 - Out of Time: Celerity options become available in Dialogue.
  • Upgrade 5 - Zephyr: Blink generates one less Hunger.

Presence

Discipline is tied to charisma. Ability to influence the emotions of those around you.

  • Upgrade 1 - Awe: Gives access to Presence as a Dialogue choice.
  • Upgrade 2 - Velvet Glove: Gain an additional Presence point.
  • Upgrade 3 - Silver Tongue: Prevents the opponent from focusing a skill in Dialogue. Generates two hunger.
  • Upgrade 4 - Scapular Demand: When one of your actions increases the risk of an opponent's Focus, the increase is reduced by 30%.
  • Upgrade 5 - Hypnotyposis: Silver Tongue generates one less Hunger.

Leysha's Disciplines in Vampire Swansong

Leysha Vampire Masquerade Swansong
Lyesha uses Auspex to see possible futures. (Picture: Big Bad Wolf Studios)

Leysha is a member of Malkavian clan.

Auspex

Supernatural perception. Once activated, it heightens your five senses and allows you to see possible futures and read your enemies.

  • Upgrade 1 - Heightened Senses: Actives Auspex vision. Reveals interactions between the five senses. 
  • Upgrade 2 - Psychometry: Auspex Vision reveals interactions related to memories of an item.
  • Upgrade 3 - Premonition: Auspex vision reveals premonitions. Premonitions offer a potential vision of the future.
  • Upgrade 4 - Scry The Soul: Auspex vision reveals the aura of a target, which provides information about their nature or resonance.
  • Upgrade 5 - Scry The Mind: Reveals if your opponent is preparing to focus their skill or not.

Obfuscate

Once activated, allow you to move around undetected and mimic someone else.

  • Upgrade 1 - Mask of Stealth: Unlocks Unseen Passage: Leysha cannot be seen by others, but she can no longer interact with her environment. It is possible to read documents and examine objects, but they can't be taken. Electronic equipment can still detect Leysha. Also unlocks Mask of a Thousand Faces: Leysha can copy the uniform of a target that she can activate from a Safe Zone.
  • Upgrade 2 - Cloak of Concealment: Allows you to hide objects from the eyes of onlookers or to interfere with electronic equipment. Using this Discipline on electronic equipment makes it unable to detect Leysha.
  • Upgrade 3 - Janus: Leysha can copy one additional uniform.
  • Upgrade 4 - Doppelganger: Allows a vampire to steal someone's identity and enables the vampire to impersonate that person. The vampire must speak to the target to gather information about them before their identity can be stolen. Can only be activated in Safe Zones. 
  • Upgrade 5 - Vanish: Mask of a Thousand Faces and Doppelganger no longer require a Safe Zone and can be activated anywhere.

Dominate

The ability to command others and turn them into puppets. Each upgrade increases Dominate's rank by one point.

  • Upgrade 1 - Compel: Gives access to Dominate as a Dialogue choice.
  • Upgrade 2 - Words of Steel: One additional Dominate point.
  • Upgrade 3 - Imperious Speech: Dominate generates one less Hunger.
  • Upgrade 4 - Iron Fist: The next Skill will automatically succeed without using Willpower. Generates four Hunger.
  • Upgrade 5 - Logotomy: Iron Fist generates one less Hunger.

That's everything you need to know about the Disciplines in Vampire: The Masquerade – Swansong.

 

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Featured image courtesy of Big Bad Wolf Studios.