Welcome back!

Sign in or create an account to enjoy GINX perks, enter competitions and access exclusive features.

GINX TV > News > Wild Rift

Wild Rift 2.2a patch notes update: Champion balance changes for ARAM

In the latest Wild Rift v2.2a patch notes update, Riot Games has made balance changes to several champions, mostly buffing overall damage done.
Wild Rift 2.2a patch notes update: Champion balance changes for ARAM

With the release of Wild Rift v2.2, Riot Games finally added the highly-anticipated All Random All Mid (ARAM) game mode for testing, where players can battle it out in the Howling Abyss, a frantic single-lane arena. Now, based on feedback from the community, the developers have made some champion balance changes in the updated Wild Rift v2.2 patch notes, focusing just on the ARAM game mode.

Wild Rift v2.2a patch notes: ARAM balance changes

The updated chances in the Wild Rift v2.2a patch notes are for the second round of ARAM game mode testing. Riot announced the updated patch notes on Twitter, following community feedback.

First up, the champion selection screen timer was way too long in ARAM (previously 65 seconds), considering the mode assigns champions at random to players, as the name suggests. Riot has reduced this timer to 15 seconds, so you still have time to play or chat with your team but you can get into the game much faster.

WildRiftARAMinside.jpg?_t=1618983684(Picture: Riot Games)

Apart from the quality-of-life change to the ARAM game mode for the second round of testing, Riot Games also made some champion balance changes. Essentially, the developers buffed the damage output of several champions. 

Wild Rift ARAM champion balance changes

  • Akali - Damage dealt: 0% → 10%
  • Camille - Damage dealt: 0% → 10%
  • Corki - Damage dealt: 0% → 10%
  • Evelynn - Damage dealt: 0% → 5%
  • Fiora - Damage dealt: 0% → 10%
  • Lux - Damage dealt: 0% → -10% / Damage received: 0% → 10%
  • Jax - Damage dealt: 0% → 5%
  • Kai’sa - Damage dealt: 0% → 5%
  • Lee Sin - Damage dealt: 0% → 10%
  • Seraphine - Damage dealt: 0% → -10% / Damage received: 0% → 10%
  • Shyvana - Damage dealt: 0% → 10%
  • Sona - Damage dealt: 0% → -10% / Damage received: 0% → 10%
  • Tryndamere - Damage dealt: 0% → 10%
  • Vayne - Damage dealt: 0% → 5%
  • Vi - Damage dealt: 0% → 10%
  • Zed - Damage dealt: 0% → 5%
  • Ziggs - Damage dealt: 0% → -10% / Damage received: 0% → 10%

So there you have it, the full Wild Rift v2.2a patch notes, filled with only changes to ARAM. 

Keep in mind these ARAM changes were added to the Wild Rift v2.2a patch notes one week after the initial release of the update.