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News > Battle Royale > Apex Legends

Apex Legends Season 9: All weapon buffs and nerfs ft. Peacekeeper, Triple Take, and more

With a new type of weapon entering the Apex Games, there's a lot of changes to the way certain guns work.

The Apex Legends Season 9 patch notes are full of content to sink our teeth in, including the ever-important weapon buffs and nerfs.

Unlike previous patches, Apex Legends will get a new weapon that brings with it a new category and type of ammo, the Bocek bow, thus, some guns like the G7 Scout, which were previously categorized as Assault Rifles, will now become Marksman weapons.

On top of this, ARs also took a nerf, meaning to their headshot multiplier, so it's a relief for those Scout users that have dodged the nerf.

Enough talk, let's take a look at all the weapon buffs and nerfs coming with Apex Legends Season 9.

Apex Legends Season 9 - All weapon buffs and nerfs 

Marksman Weapon Category

marksman rifle apex
  • G7 Scout, 30-30, Triple Take, and Bocek bow will be a part of this new category

Supply Drop Rotation

supply drop apex legends

  • Peacekeeper out, Triple Take makes it into the Supply Drops.

Crate Weapon Drop Rates:

  • The Kraber will spawn towards the endgame, Triple Take will be the most common early game crate weapon.

Fully Kitted Rotation

kitted weapons apex legends season 9

  • Added: Wingman, Bocek, R99, Hemlock, and Sentinel
  • Removed: R301, 30-30 Repeater, Mozambique, Longbow DMR, and Spitfire

Hop Ups

  • Shatter Caps - Fire select to toggle between standard mode and shatter mode. In shatter mode, rounds split into a blast pattern on firing. This hop up will be equipable to the 30-30 Repeater and the Bocek.  
  • Deadeye’s Tempo - Firing at the perfect moment increases fire rate. This can currently be attached to the Sentinel and the Bocek. 
  • To make room, the Hammerpoint and Skullpiercer hop ups are being vaulted for now, and won’t be available.

Weapon nerfs

Assault Rifles

  • Reducing the headshot multiplier for all assault rifles from 2.0 to 1.75


  • Pellet damage reduced from 10 to 9
  • Rechamber time increased from 0.9 seconds to 1.1 seconds
  • Reload times increased (regular from 2.45 to 2.5, empty from 3.35 to 3.5)
  • Pellet spread increased in general, and spread when charged increased for all charge levels (from 0.65/0.45/0.2 to 0.85/0.65/0.35)
  • Quickly loses charge after leaving ADS


  • Increased recoil controllability early in the pattern

Arc Stars

  • Aim and movement slow removed from the initial stick.

Weapon buffs

Triple Take

  • As a crate weapon, it will come with a 9 ammo clip and 63 reserve ammo
  • Fire rate increased from 1.2 to 1.3
  • Time to full charge reduced from 1.1 seconds to 1 second
  • Retains charge briefly after leaving ADS
  • Move-speed while aiming down sights has been increased to match other marksman weapons -- faster than snipers, slower than ARs
  • Increased spread while airborne and aiming down sights


  • Reduced recoil controllability early in the pattern.

30-30 Repeater

  • Increased leg damage multiplier from 0.75 to 0.85
  • Move-speed while aiming down sights has been increased to match other marksman weapons -- faster than snipers, slower than ARs

G7 Scout

  • Move-speed while aiming down sights has been increased to match other marksman weapons -- faster than snipers, slower than ARs
  • Increased hipfire spread size (reduced accuracy) to be more in line with other marksman weapons


  • Increased headshot multiplier from 2.0 to 2.15


  • Increased headshot multiplier from 2.0 to 2.15


  • Increased magazine capacity from 4 to 6
  • Moved the lower 2 pellets inward in the blast pattern


  • Increased bullet damage from 15 to 18
  • Lowered fire rate from 8.5 to 6.25

All images courtesy of Respawn Entertainment.