Apex Legends
EA FC 24 Guides
News > Battle Royale > Apex Legends

Apex Legends Dressed to Kill Collection Event: Start Date, LTM, Patch Notes

The Dressed To Kill Collection Event is heading to Apex Legends Season 17 later this month. Here's everything you need to know about the upcoming event.
Apex Legends Dressed to Kill Collection Event: Start Date, LTM, Patch Notes

Respawn regularly drops Collection Events during each season of Apex Legends, bringing new cosmetic collections, updates and limited-time modes (LTMs) to the Battle Royale. In past seasons, we've seen the Sun Squad Collection Event which brought a Summer party-vibe to the Apex Games. Respawn also dropped the Imperial Guard Collection Event, bringing more striking cosmetics into the open.

Now, in Season 17, players can look forward to the Dressed to Kill Collection Event, with Legends donning stylish and sharp outfits while they dominate the battlefield. Like before, this Collection Event will introduce an LTM for its duration — Armed & Dangerous. Players will also be able to get their hands on 24 limited-time cosmetics, including Legendary skins for Crypto, Horizon, Mad Maggie and more. One showstopper piece is a brand new Heirloom for Horizon, called the Gravity Maw.

Below we'll outline all of the details for the upcoming Dressed to Kill Collection Event, including its start date and patch notes.

Apex Legends Dressed to Kill Collection Event: Start & End Date

Horizon Dressed to Kill cosmetics and Nemesis AR. (Picture: Respawn Entertainment)

The Apex Legends Dressed to Kill Collection Event will begin on Tuesday, June 20. The event will run for two weeks, ending on July 4, 2023. 

During the event, the in-game item shop will refresh four times. Some cosmetics will be available for the entire duration of the event, while others will debut throughout.

Apex Legends Dressed to Kill Collection Event: All Cosmetics, Heirloom Revealed

Horizon's Gravity Maw Heirloom. (Picture: Respawn Entertainment)

During the Dressed to Kill Collection Event, players will be able to get their hands on new legendary cosmetics for the following Legends and weapons:

  • Legendary Newcastle and Spitfire
  • Legendary Crypto and 30-30 Repeater
  • Legendary Horizon and Nemesis AR
  • Legendary Mad Maggie and Mastiff
  • Legendary Revenant
  • Legendary Loba
  • Legendary Ash

Unlock all 24 before the end of the event and you’ll automatically receive the latest Heirloom, Horizon’s Gravity Maw.

Mad Maggie Dressed to Kill cosmetics plus Mastiff. (Picture: Respawn Entertainment)

The following cosmetics will be available via the in-game store:

June 20 - June 23

  • Crypto [Classified] Bundle - 5,000 Apex Coins
  • Newcastle Chaperone Bundle - 2,500 Apex Coins
  • Octane Peak Performance Bundle - 2,150 Apex Coins
  • Fuse Cybernetic Payload - 1,250 Apex Coins
  • Catalyst Brood Mother Bundle - 3,000 Apex Coins
  • Pathfinder Best Friend Bundle - 1,000 Apex Coins
  • Hack and Slash - 1,000 Apex Coins

June 23 - June 27

Crypto [Classified] skin plus 30-30 Repeater. (Picture: Respawn Entertainment)
  • Crypto [Classified] Bundle - 5,000 Apex Coins
  • Newcastle Chaperone Bundle - 2,500 Apex Coins
  • Wraith Protector of the Void Bonus Bundle - 1,800 Apex Coins
  • Lifeline Worlds Apart Bonus Bundle - 2,500 Apex Coins
  • Octane Die Tired Bundle - 2,500 Apex Coins
  • Style and Grace - 1,000 Apex Coins
  • Joyful Gigawatts - 1,000 Apex Coins

June 27 - June 30

Newcastle Chaperone skin plus Spitfire. (Picture: Respawn Entertainment)
  • Crypto [Classified] Bundle - 5,000 Apex Coins
  • Newcastle Chaperone Bundle - 2,500 Apex Coins
  • Gibraltar Lost Dynasty - 1,250 Apex Coins
  • Mirage Man Made Man - 1,250 Apex Coins
  • Pathfinder Search and Destroy Bundle - 2,500 Apex Coins
  • Target Practice - 1,000 Apex Coins
  • Blight Walker Bundle - 1,000 Apex Coins

June 30 - July 4

  • Crypto [Classified] Bundle - 5,000 Apex Coins
  • Newcastle Chaperone Bundle - 2,500 Apex Coins
  • Lifeline Judy Jury and Executioner Bundle - 2,150 Apex Coins
  • Pathfinder Bad Bot Bonus Bundle - 2,500 Apex Coins
  • Fuse Bounty Hunter Bundle - 2,500 Apex Coins
  • Grand Slam - 1,000 Apex Coins
  • Hollow One - 1,000 Apex Coins

Apex Legends Dressed To Kill Collection Event: Armed & Dangerous LTM Explained

A returning LTM is heading to Apex Legends as part of the Dressed to Kill Collection Event. In Armed & Dangerous, players will be battling it out with only two weapon types: Shotguns and Snipers. These two weapons sport very different playstyles, meaning players will need to get creative and stay vigilant to remain in the fight. 

But despite these rules, players will be able to check the replicator for a Fully Kitted Peacekeeper or Charge Rifle. This is the only way to grab the Charge Rifle in this LTM as it has been removed from ground loot.

Apex Legends Dressed To Kill Collection Event: Full Patch Notes Listed

The Dressed to Kill Collection Event also introduces the following patch and update to Apex Legends: 

Balance Updates

  • Weapon Crafting Rotation
    • - R-99 enters the crafter
    • - Rampage LMG enters the crafter
    • - Alternator SMG returns to the floor
    • - Sentinel returns to the floor

  • Evac Tower: reduced spawn rate to match Heat Shields
  • Mobile Respawn Beacon: slightly increased spawn rate

Weapon Updates

  • Nemesis Burst AR
    • - Projectile Speed reduced 
    • - Projectile gravity increased
  • EVA-8
    • - Increased base rate of fire
    • - Increased white bolt rate of fire
    • - Rate of fire with blue, purple, and gold bolts is unchanged

Legends Update


  • Passive: Heartbeat Sensor
    • - Range Reduced to 50m ( was 75m )
    • - Initial Heartbeat delay significantly reduced
  • Tactical: Focus of Attention
    •  - Range Reduced to 60m ( was 75m )
    • - Firing Speed Increased ( ~30% faster )
    • - Removed Heal Cancel
    • - Removed Revive Cancel
    • - Removed Respawn Beacon Interaction Interrupt
    • - Scan Time Reduced to 2.5s ( was 8s )
      • Scan once again includes a full body highlight
    • - Enemies hit by Focus of Attention are now Slowed for 2.5s
    • - Silence Time Increased to 10s ( was 1.75 )
      • Enemies who are silenced by Seer are now also highlighted with a threat outline to Seer and his teammates but only when they have line of sight
  • Ultimate: Exhibit
    • - Throw Range Reduced to ~15m ( was ~50m )
    • - Removed Diamond Scan Markers on Enemy Movement
      • Exhibit will now only show the footsteps of players moving in the zone
      • Diamond Markers will now ONLY appear with enemy gunfire for 1.25s

Quality of Life

Firing Range

  • Customize Range menu additions
    • - New option to switch to 3rd person 
    •  - New option to show a general-purpose timer 
    • - New options to match dummy helmet levels to shield levels.
  • General dummies and collision updates
    • - Spawning distancing and frequency improvements
  • Firing Range target redesign
  • Added more hotlinks to how to gain weapon mastery XP to the overview tab and the end of game weapons tab
  • Audio engine stability improvements
  • Bloodhound Trials: updated loot on World’s Edge to now dispense Smart Loot for the active team in the Trials at the end of each challenge round
  • Newcastle: now destroys Jump Pads and Crypto Drones on Castle Wall Impact like other placeable objects
  • Extended Supply (Support) Bins have a higher chance to give an MRB to Support legends who have dead teammates, banners are not required for higher chance
  • Legends Menu
    • Added new Legend Bios tab
    • Removed the classes subtabs
  • PC 
  • Added a new menu option: “Clamp Mouse Cursor to Game Window”
  • FPS in the Lobby is now capped at 60Hz, which should give high-end graphics cards a chance to cool down between matches
  • Intel ARC users will receive a popup prompt to consider the DX12 Beta, which has shown improved performance characteristics on ARC hardware. Players can try the DX12 Beta by following the instructions here: https://go.ea.com/ApexDX12
  • Updated podium screen to minimize white flashes
  • Weapons Menu: added new Weapon Backgrounds tab

Bug Fixes

  • [CAR] correct active ammo now shows in the inventory when infinite ammo is active
  • Fixed “are you sure you want to leave” prompt in states that were not applicable (ex. squad wipes)
  • Fixed tops of buildings not registering as out of bounds on World’s Edge
  • Fixed Ballistic’s Tempest VFX staying on while cloaked or phase shifted
  • Fixed Ballistic’s sling weapon icon not updating for spectators
  • Fixed death recap appearing blank if you were dead or died when the game ended
  • Fixed “decoy destroyed” message not displaying when destroying a decoy with Newcastle’s Castle Wall
  • Fixed Extended Supply Bin logic to address MRBs not awarding to players with dead teammates and MRBs are in ground loot
  • Fixed invisible optic on a primary weapon after swapping it with the sling weapon
  • Fixed MRB icon being squished in Control on ultrawide monitors
  • Fixed occasional client crash when exiting an IMC armory
  • Fixed occasional crash when changing legends while emoting as Ballistic in firing range
  • Fixed pinging Icarus Bridge on Olympus while holding a vault key displaying incorrectly
  • Fixed pinging weapon icons on the map and minimap being squished
  • Fixed teams being unable to craft banners if the support legend on the team leaves
  • Replicator: players should no longer get stuck when crafting
  • Weapon Mastery: badge preview now correctly updates after earning the first one
  • Volume sliders now increase/decrease correctly when using controller


  • Fixed certain movement sounds taking priority over footsteps
  • Fixed hearing Ballistic’s tactical sound effect in other firing ranges
  • Fixed incorrect sound effect when Ballistic hits a teammate with Whistler
  • Fixed more issues with server audio dropouts
  • Fixed players emitting falling audio after dying


  • Ballistic
    • - Backpack no longer stays open when downed while Tempest is active
    • - Fixed an exploit where players could get a weapon with attachments into Sling
    • - Now auto-cycles to his sling weapon when other weapons run out of ammo
    • - Tactical lock-on effect no longer stays if downed while locked on
    • - Tactical lock-on effect no longer stays if hit by Seer’s tactical while locked on
  • Lifeline: fixed Shinobi Surgeon skin textures
  • Newcastle: fixed inconsistencies on landing with Castle Wall
  • Rampart
    • - Nemesis voiceline no longer plays every time the gun is picked up
    • - Placed Sheila turrets no longer keep the fast reloads from Ballistic’s Tempest
  • Valkyrie
    • - Dummies not scanning in the firing range while skydiving
    • - Heartbeat Harmonizer skin no longer blocks ADS with Prowler + 1x Holo
    • - Improvements to Skyward Launch avoiding obstacles that appeared above her after she had already started launching
  • Wattson
    • - Fixed fences occasionally being invisible through doors
    • - Solar Static skin is no longer extra toothy
  • Wraith: Into the Void no longer prevents skydive from Evac Towers