After several years of hard work in silence, developers Experiment 101 are now finally ready to release their debut game, Biomutant.
Biomutant is an open-world, post-apocalyptic game set in a distant future where humans are gone from Earth, which is now inhabited by anthropomorphic creatures that are roaming the planet.
You will play as one of these anthropomorphic mutant animals, and when you start the game, you will get to choose one of the six Biomutant breeds, which are essentially their type of mutation and it will give a different body type along with a slightly different stats.
When it comes to stats, the game has six different attributes:
- Vitality - Health and Armour
- Strength - Melee Damage
- Intellect - Power, Ki Energy, and Energy Regen.
- Charisma - Barter
- Agility - Movement Speed
- Luck - Critical Chance and Loot Chance
Depending on which breed you choose, these stats will be slightly different and will incline towards different playstyles.
You will be able to additionally change these stats individually if you want, as an option after you choose your breed.
Once when you select a breed, the next thing the game will give you is to choose a class.
There are six classes in the game, five of which are available to everyone and one preorder bonus class, the Mercenary.
The classes in Biomutant are:
- Mercenary (Preorder bonus)
Each of these classes will further change your stats to direct you towards a specific build, but you should keep in mind that generally Biomutant is quite fluid and loose when it comes to builds, and the game will not lock you into a specific playstyle when you choose your breed and class.
You will still be able to use all weapons freely and to develop your character further in a direction you want throughout the game. This is only important for their unique abilities and for min-maxim stats, as both breeds and classes will give you slightly different starting attributes.
With that being said, let's check all the classes and what are their pros and cons.
The Dead-Eye is a hybrid class that offers a variety of approaches. You can play this class both as a melee and ranged character, as the class has the most balanced stats out of all available in the game.
Although, the class' starting passive ability is great for ranged weapons, so overall the class might be better suited for ranged combat.
This is definitely the class we recommend for the first playthrough if you are not sure which one to play.
Primal, Hyla, and Rex are the breeds you should combine with this class, depending on what build you would like to play.
- Perfect Reload - Your ranged weapons are reloaded instantly and your next magazine is granted +20% damage.
If you are a fan of the '80s action movies, this is a perfect class for you. This class fully focuses on ranged combat, and thus out of all classes, it uses guns and other ranged weapons the most.
What's particularly interesting about this class is, although it focuses on ranged attacks, at a later stage of the game it has perks that will boost your melee attacks if you are too low on health.
For this class, you should select either Primal breed for its ranged combat capabilities or Murgel due to its great Barter stats (Charisma) and the highest Loot Chance out of all breeds. Commando will need good gear, and this will allow you to get it more often.
- Fury - Ranged weapon attacks inflict 10% more damage to the target.
This is essentially a mage class of the game. Instead of using melee or ranged weapons, with the Psi-Freak class, you will blast your enemies with psionic powers.
This class starts the game with two perks, one passive and one active. All abilities of this class are inflicting Power Damage, and a lot of perks you will later unlock will boost your Power damage and other "mage" stats, like Ki-Energy regeneration.
This is an excellent high-risk high-reward class, and it is great for players who like to use magic in other RPGs, but it will be one of the hardest classes in the game that will require a lot of micro and kitting.
The breed to combo with this class is Fip, as it has the highest Power, Ki Energy and Energy Regen compared to all other breeds.
- Sparkball - To shoot a Spark Ball, press down the input you have bound the ability to. It will make you throw the ball in the direction you are facing, inflicting damage to the enemy you hit.
- Megamind - Your Ki-Energy Regen is increased by 20%
The fourth class in the game, the Saboteur, is a melee-focused class. Just like the Psi-Freak class, this one starts with two perks as well, both of them being passive.
This is a rogue-like class, which offers players a dual-wielding style of combat. It has very high melee damage while being quite nimble, and the second starting perk lowers the cost of dodging, which means this is a perfect class for hit-and-run attacks.
When it comes to breeds to pair with this class, you want to choose either Dumdon for its bonus melee damage, or Primal, as it is the fastest breed in the game. Combining Saboteur with one of these will make you a perfect Biomutant assassin. They will never see it coming.
- Twin Silver Grip - Melee Dual Wield Skill. Equip two different one-handed melee weapons to dual wield them.
- Hypergenetic - Your Dodge Energy cost is reduced by 20%.
The Sentinel is in a weird spot. This is a melee class just like the Saboteur, but this one focuses more on brute force and durability.
Starting perk gives this class higher base armour, which means you will be able to endure more beatings, and thus this class is good for open, face-to-face combat.
The abilities and perks of this class allow you to heal more, and there's even a ricochet ability, where an enemy's weapon ranged attack has a 10% chance to ricochet back and damage the attacker.
This is the best class if you like to face your enemies directly in combat, and if in other RPGs you prefer classes like Warrior, Barbarian, etc.
- Toughness - Your Base Armor is increased by 10.
The final class of the game, the Mercenary, is only available if you preorder the game or by buying a DLC.
The class is a combination of the Saboteur and Commando, and we are seeing it as a glass cannon class. It offers an insane amount of damage and quickness, but it is very vulnerable, and you will need to be quite quick and focused in order to play this class.
The Mercenary class requires advanced skills and game knowledge, and thus we don't recommend this class unless you are well familiar with the game. You should play the Mercenary class only on your second playthrough.
- Twin Silver Grip: Melee Dual Wield Skill - Equip two different one-handed melee weapons to dual wield them.
- Fury: Melee weapon attacks inflict 10% more damage to the target.
And with that, our guide is complete. As you can see, each choice has its pros and cons, and mostly it is not about what's the best, but about which playstyle you prefer.
We hope this was helpful and that you will enjoy your first playthrough!
Don’t forget to check out our dedicated section for Biomutant, filled with guides, news and more.