×
OR

By continuing, I agree to GINX' Terms and Conditions

OR
Please enter a valide email address

Already a GINX member? Sign in

CHOOSE YOUR USERNAME
›

Your username is how other community members will see you. Ever dreamt of being called JohnWick ? Now is the time.

Back
CoD Mobile
Videos results ›
Fetch more videos
Articles results ›
Fetch more posts
Users results ›
Fetch more users
News > FPS > CoD Mobile
World

COD: Mobile Season 4 patch notes: Dome map, Clan Wars, new game mode, gun balance and more

Here is the complete COD: Mobile Season 4 patch notes listing the new additions, optimisations made to the game, Clan Wars to a new mode, gun balance and more.

The COD: Mobile Season 4 update has been released globally and has added a bunch of new maps, modes, and more, along with dozens of optimisations and improvements. The update size is around 1.5 GB, and players can download it from Google Play Store or App Store on their devices today. In addition to this, the details of the upcoming Battle Pass have also been revealed. If you want to take a detailed look at everything inside the COD: Mobile Season 4 update, then we've got you covered.

COD: Mobile Season 4 - New map & game mode

New map Dome:

The map features a key military area located in the middle of a desert, including an abandoned military base, underground control console and a deserted office.

  • There are crises everywhere, and only the most powerful fighters can dominate here!
  • Available for Search & Destroy, Team Deathmatch, Domination, and more!

COD Mobile Season 4 update patch notes balance changes weapons guns battle royale improvement optimizations new mode new map rankedCOD: Mobile Season 4 Dome Map (Picture: Activision)

New Featured Game Mode - Capture the Gold

  • Capture the Gold is back! Snatch the gold from the opponent's base and transport it back to yours!
  • Available on Crash, Standoff, Raid, and more!

COD: Mobile S4 Battle Royale Weapon List

The weapon list for the Battle Royale mode in COD: Mobile Season 4 has been updated to the following.

  • Common: AK117 / M4LMG / GKS / Echo
  • Uncommon: AK 47 / Man-O-War / Locus / MK2 / Holger 26 / PP19 Bizon / KRM-262
  • Rare: AK117 / BK57 / ASM10 / HVK-30 / LK24 / AS VAL / Locus/SP-208 / M4LMG / Razorback /QQ9 / PP19 Bizon / KRM-262
  • Epic: Type 25 / ASM10 / KN-44 / DR-H / Man-O-War / LK24 / HVK-30 / DL Q33 / MK2 / Holger 26 / Razorback / GKS / QQ9
  • Legendary: M4 / BK57 / KN-44 / ASM10 / MK2 / Holger 26 / PP19 Bizon / GKS

Clan Wars & Series 2 Ranked

Clan wars will be officially opened with the opening of the Series 2 ranked match season!

  • Join a clan to fight for honour and rewards
  • The start and end time of the clan war season is the same as the ranked match series
  • Clan Wars will occur every week and will start on Tuesday and will end on Sunday
  • Players must be in a clan before Monday to qualify for a clan war for that week
  • Clans will be matched with 5 other teams and will compete over war nodes
  • Each war node will have a different task and be worth different point values towards the clan war
  • Based on your team's performance in the weekly clan war, you will earn clan trophies
  • You will earn a clan currency each week based on the rank of your clan
  • You can spend clan currency in the clan store for amazing rewards!

COD: Mobile S4 - Optimizations & Improvements

Focus on adjusting the balance of weapons. The core goal is to strengthen the positioning of different weapons.

So that enhance positions of the gameplay of various types of weapons to ensure the appearing frequency and adjust the base of a fight.

COD Mobile Season 4 update patch notes balance changes weapons guns battle royale improvement optimizations new mode new map ranked(Picture: Activision)

The general adjustment direction is as follows:

  • SMG: Strengthen close-range positioning from damage and mobility, while optimizing bullet trajectory to ensure availability at other distances
  • ASSAULT: Strengthen the range and accuracy to ensure a superior combat range of 15-30 meters. Improve weapon differentiation in terms of bullet trajectory and handling (weapon control)
  • LMG: From the accuracy and damage efficiency to ensure the suppression of the LMG at 30 meters away and strengthen the differential positioning of weapons.
  • SNIPER: Optimize the attributes of sniper attachments, provide more combinations of attachment, and weaken the advantages of snipers in close combat
  • PISTOL: Decreased the Movement Speed and Hip Fire Accuracy of .50GS with the Akimbo perk. Slightly extend the fire interval of .50 GS with the Akimbo perk.
  • War Machine: Decreased the charging speed, slightly increased the damage to yourself, decreased the rate of fire, and slightly decreased the lethal range
  • Gravity Spikes: Decreased the charging speed, slightly decreased damage range, increased damage and decreased the energy recovered by the Gravity Spikes after killing an enemy
  • Tempest: Increased the charging speed, and you can get a closer view when ADS
  • Purifier: Increase the number of bullets
  • Death Machine: Increase the Sprint-to-Fire Delay, decreased the number of bullets required to reach the maximum rate of fire and increase the damage of wall-penetrating
  • Sparrow: Increase the duration and decreased the accumulation time
  • H.I.V.E.: Increase the blood volume of the trap, increase damage frequency and decrease single damage
  • Equalizer: Slightly increased damage at mid and close range
  • Bull charge: Decreased the charging speed
  • MQ-27 Dragonfire: The score required for MQ-27 Dragonfire is reduced to 650
  • Advanced UAV: The score required for Advanced UAV is reduced to 1200
  • UAV & COUNTER UAV: Slightly increase blood volume
  • Napalm: Increased burn damage, delay lock time of FHJ-18 and shorten the time it takes to explode after the flash bomb is thrown
  • Cold-Blooded: Removed the effect of not being marked by the enemy's VTOL and will not trigger the enemy's high alert screen prompt
  • Ghost: Added the effect of not being marked by the enemy's VTOL and will not trigger the enemy's high alert screen prompt

Other optimizations are as follows:

  • The speed of the character when moving alongside a wall or encountering obstacles is further optimized, and the soldiers can move more smoothly
  • The trigger of climb over is more precise and sensitive
  • Optimized the experience of climbing over while jumping and players can move more freely
  • Optimized some gunsmith system attachments model
  • Optimized Nuclear Bomb visual effects
    The default optic of all sniper rifles can be equipped with sights

COD: Mobile Season 4 Battle Royale patch notes

COD Mobile Season 4 update patch notes balance changes weapons guns battle royale improvement optimizations new mode new map ranked(Picture: Activision)

Annihilator:

  • Decreased long-range damage
  • 15-25m damage changed from 137 to 100
  • 20-50m damage changed from 137 to 85
  • Over 50m damage changed from 137 to 80

War Machine:

  • Significantly decreased overall damage
  • Center damage changed from 130 to 60
  • Edge damage changed from 70 to 30
  • The damage done to oneself is decreased at the same time

Purifier:

  • Slightly decreased direct hit damage
  • Direct hit damage changed from 35 to 30
  • Burn damage remains the same

Refitter:

  • Charge speed changed from 60/60 to 50/40
  • Damage reduction effect per layer from 3%/5% to 4%/6%

Desperado:

  • Charge speed changed from 60/45 to 45/36
  • Firearms rate of fire increased by 15%/25%
  • The performance of firearms is less affected by distance attenuation
  • Bullet shooting speed changed from 500 to 640

Mechanic:

  • Can detect traps of Trap Master

Hacker:

  • Increase speed by 20% when using hacking device
  • Charge speed changed from 60/50s to 50/40s
    Hacking range changed from 100/150 to 120/150
  • Hacking speed changed from 1.5s/1s to 1s/0.75s
  • The ratio of skills returned when using skills without a target from 30%/30% to 50
    %/75%

Trap Master:

  • Continuous deceleration changed to rapid decay deceleration
  • The deceleration ratio is adjusted from a constant 45%/65% to 60%/70% attenuation to 0 and the duration from 10s to 2.5/3.5s

Defender:

  • Charge speed changed from 45/40 to 50/45

Ninja:

  • Charge speed changed from 45/45 to 60/50
    The farthest distance changed from 40m to 35m

Clown:

  • The zombie model has been changed to a dog model, and the number has been reduced by 1, but the dog's movement speed, health points and damage have been increased

We have optimized the kill information broadcast above the crosshairs. Details as follows:

  • When a teammate completes a knockdown/kill/assist, the team number and name of the teammate are displayed
  • Added prompts when players and teammates assist
  • Added the display of the enemy's name and teammate's number and name when teammates are knocked down/killed
  • Added the display of the names of your enemies who knocked down/killed you

Other optimizations are as follows:

  • Optimized the position of the camera when climbing over the window, the problem of disappearing characters in the camera will no longer occur when climbing the window
  • Snowboard drops in non-snow areas are reduced, and snowboards will mainly drop in snowy areas
  • Optimize the steering and acceleration of the vehicle, and the steering and acceleration are smoother.
  • Optimized the range of climbing over action. It is now easier to trigger climbing over

Other content

  • ARSENAL will now include notifications for new mythic weapons and new legendary weapons
  • JUST FOR YOU will now offer crates in addition to draws
  • Optimized the performance of switching guns during running. Now switching guns during running is smoother
  • Added the setting of quick switching gun, players can choose to keep the current quick switching gun or replace with the previous version of the standard switching gun

Game Mode optimization in COD: Mobile Season 4

Prop Hunt

  • Optimized betting function
  • Hunters can bring in the main weapon for the game
  • After using the transformation skill of prop, the use times of the clone skill and flash bomb skill will be reset
  • The text chat function can no longer be used when watching the battle after the death of the prop
  • Add the function of moving the camera view angle freely after the prop becomes locked
  • Hunters can better distinguish the whistle made by the prop

Ranked Mode

  • New season content added
  • Added data records for weapons with a higher usage rate in single ranked match this season
    Added map voting function in ranked match for PRO ranks and above
  • Optimized the prompts during settlement when you join during the ranked match process
  • Optimized the reward details prompt in the main lobby of the ranked match
  • Optimized the compensation and compensation tips given to players when a teammate quits in the ranked match
  • Optimized some Ul of the main lobby of the ranked match
  • Optimized the killcam music of ranked match
  • Fixed an issue where network issues would cause match to wait indefinitely

Battle Royale

  • New season content added
  • Added data records for weapons with a higher usage rate in single ranked match this season
  • Optimized the reward details prompt in the main lobby of the ranked match
  • Optimized some Ul of the main lobby of the ranked match
  • Optimized the experience of team matching.
  • Players in a team will be more likely to match players in other teams
  • Fixed an issue where network issues would cause match to wait indefinitely
  • Fixed the situation where some afk behaviours could get ranking points

So there you have it, the full COD: Mobile Season 4 patch notes, with everything you could possibly want to know. Congratulations to those who've made it to the end of this article.

Check out our dedicated section filled to the brim with COD: Mobile news, guides, leaks and much more.