Valve on CS:GO cheating and Trust Factor issues
Valve is aware players have been having bad experiences in matchmaking following an issue with Trust Factor not working properly. The system, which was released in 2017, is a hidden rating based on a variety of factors and activities, which helps CS:GO matchmaking determine which players should be matched with one another.
Essentially, the system will throw players with a low Trust Factor rating together, and provide a better, cheater-free CS:GO experience to those with a high Trust Factor rating.
On Twitter, Valve announced issues with the Trust Factor system are now fixed.
Valve explains: "If you've had bad matches recently, it may have been because Trust wasn't working right. We fixed it yesterday and confirmed that it is now working as intended. Thanks to everyone who provided useful feedback."
These "bad matches" Valve is referring to were filled with CS:GO cheaters and spinbotters, and despite this fix, it is clear from over a thousand comments on the tweet that CS:GO's cheating problem is far from over.
just some minor examples can be viewed in the images below via Twitter.
While CS:GO cheaters do get banned, getting grouped up with some in matchmaking is a really unpleasant experience, especially for those who generally have a great standing in terms of Trust Factor.
Despite Valve fixing the recent Trust Factor issue, it is clear CS:GO still has a cheating problem, and has had one for several years.