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Rogue Company v0.52 patch notes: new Rogue Fixer, Ranked beta, map and Rogue changes

The third-person tactical shooter is set to receive a new character. Here's all the details you need to know about the upcoming patch.
Rogue Company v0.52 patch notes: new Rogue Fixer, Ranked beta, map and Rogue changes

Rogue Company, the third-person shooter developed by First Watch Games, is trying to solidify itself in the sea of free-to-play titles by adding more content on a recurrent basis.

With the upcoming v0.52 patch, the devs have revealed that a new Rogue, The Fixer, is coming to Rogue Company, as well as a bunch more changes that include the debut of Ranked beta.

Previously, First Watch announced the format of rank systems and levels, and they are ready to put it out there for players to try and get feedback to improve it.

So, what's coming to Rogue Company with path v0.52? Here are the full patch notes.

Rogue Company v0.52 patch notes

the fixer rogue company patch note 0.52
(Photo: First Watch Games)

(New) The Fixer:
When the World's Elite have problems they are desperate to solve, and no one else can help, the Fixer soon approaches with a solution and a deal. He is a peerless marksman, and should one choose to accept his terms, it comes at a steep price. He deals in favors, and you never know when he’ll come to collect.


(New) Tyr

The Tyr is a bolt action .50 Caliber sniper rifle.

  • Body Damage: 70

  • Fire Rate: 3.85

  • Range: 50

  • Handling: 15

  • Mag Size: 2

  • Reload Time: 2.4



(New) Warrant

A low profile and lightweight semi-automatic firearm with a fast rate of fire.

  • Body Damage: 21

  • Fire Rate: 6.9

  • Range: 14

  • Handling: 28

  • Mag Size: 15

  • Reload Time: 1.7


  • (New) Cluster Smoke

  • C4


  • Shredder Rounds

  • Berserker

  • Helping Hand

  • Bounce Back

  • Life Drain

  • Headstrong

Active Ability

Thermal Vision: While activated, see enemy heat signatures for a duration.

Passive Ability

Shrapnel Rounds: Damaging an enemy with a firearm will slow them for a duration.

Mastery Rewards


All the Fixins Update Notes
Photo: First Watch Games


All the Fixins Update Notes
Photo: First Watch Games


Rogue company patch notes
Photo: First Watch Games


Rogue Company The Fixer
Photo: First Watch Games


The Boogeyman

Ranked Beta


Ranked Beta is a competitive game mode meant to test the skills of every Rogue and provide more intense matches than ordinarily found in casual queues. It is currently in a Beta form which will see more features and seasons/rewards in the near future.

  • Players must be Level 30 to participate in this mode.
  • Players can earn up to Ranked Level 30 through experience
  • Experience is gained from winning matches in Ranked mode however you will lose experience for losses.
  • There are rewards for playing 30 Ranked matches and reaching Ranked Level 30 during the Beta.
  • Ranked Beta will be played in the Demolition game mode.
  • Ranked Beta will not use the current skill-based matchmaking and will prioritize matches where players have comparable skill ratings.
  • Players will be able to queue in this mode in any sized party.
  • Ranked Beta matches will award 10% more Mastery experience

NOTE: Ranked Beta Queues will not be available until a few hours after the maintenance is complete

Rogue company ranked
Photo: First Watch Games



Adjusted mid-point by opening windows and rearranged cover.

All Fixins Updates
Photo: First Watch Games

High Castle

Adjusted the area near the tower bridge on High Castle by rearranging cover and adding a 'backboard' to allow for grenade bounces.

Rogue Company
Photo: First Watch Games


Simplified furniture and railing in a few spots on the map.


r/RogueCompany - All the Fixins Update Notes
Photo: First Watch Games


Rogue Company anvil
Photo: First Watch Games


rogue maps
Photo: First Watch Games


Photo: First Watch Games


Fixed an issue that would prevent Anvil from deploying his Barricade.


The Bounce Back Perk (reduce your Health Regeneration delay) has been replaced by Tenacity (take reduced damage from explosives)


Ronin’s Ballistic Knife should no longer be used up if a player reclaims and equips it.


Fixed an issue where a green tint could be observed from her activated ability.


The Tenacity Perk (take reduced damage from explosives) has been replaced by Helping Hand (revives teammates faster).


Flashbang (Chaac, Gl1tch, Talon)

  • Flashbang fuse time has been reduced from 2 to 1.75 seconds.

  • Fixed an issue where players would sometimes see a hitmarker on enemies outside of the Flashbang radius.

EMP Grenade (Dallas, Dima, Scorch)

  • Increased radius from 6 to 8 meters.

Tear Gas Grenade (Trench, Vy)

  • Radius reduced from 10 to 8 meters.

  • Duration reduced from 8 to 7 seconds.

  • Slow effect was reduced from 25% to 20%.


Headstrong Update (Anvil, Dallas, Gl1tch, Scorch, The Fixer, and Trench)

When the player's armor has taken damage and they are standing still, they gain an interact prompt to repair their armor.

  • Total repair time is 3 seconds

  • Similar to reviving, players will temporarily crouch and the repair will end if the player moves.

  • There will be an audio notification for the duration of the repair.

  • When the player finishes or interrupts repairing their armor, they must retrieve their weapon.

  • They may not interact with any other object during this repair.

Let us know what you think!


Assault Rifles

KA30 (Dima, Ronin)

  • Reduced the reticle bloom.


Nightshade (Vy)

  • Body damage was increased from 16 to 17.

  • Accuracy loss per shot was slightly reduced.

SL-C (Ronin, Scorch)

  • Fixed an issue where the Level 1 and 2 Upgrades had the wrong recoil.


D3D-i (Talon, Fixer)

  • Hipfire accuracy was slightly reduced.

  • Adjusted damage falloff range.

Mamba (Dima, Saint)

  • Range was increased from 27 to 29 meters.

  • Horizontal recoil was slightly reduced.

MX-R (Dahlia, Trench)

  • Hipfire accuracy was slightly reduced.

  • Range reduced from 31 to 27 meters.

  • Adjusted damage falloff range.

  • Fixed an issue where players would still show up on the mini-map when shooting after purchasing the Level 3 Upgrade.

  • Fixed an issue where this weapon had smaller reticle bloom than intended.


Spitfire (Chaac, Lancer, Ronin)

  • Reticle bloom was reduced.

  • Range increased from 8 to 9 meters.

  • Adjusted damage falloff range.

Executioner (Anvil, Dahlia, Dima, Gl1tch, Saint, Trench, Vy)

  • Damage falloff range wasreduced.

Quality of Life
  • Added a Telemetry setting that allows players to see their FPS information.

  • 3D audio which works with stereo headphones can now be toggled on and off in the settings.

  • Made improvements to lighting during the Rogue selection.

  • Skins, wraps, and emotes are now sorted by rarity on the Customization screen.

  • Surrender Feature Changes

    • Removed the surrender wait time in Custom matches. Now it can be called at any time.

    • Reduced the time needed to trigger a surrender after a player leaves from 3 minutes to 2.

    • Reduced the default surrender time (can be called when the team is full) to 4 minutes.

  • PlayStation 4 will now save the last mode played instead of defaulting to Demolition.

  • Fixed an exploit with Aim Assist via Deadzone settings.

  • Fixed an issue where the “money” effects from Heist Dima could persist when favoriting a new Rogue in the main menu.

  • Fixed an issue that caused players that have completed the tutorial to get the login pop-up again.

  • Fixed an issue that allowed players to throw melee weapons infinitely.

  • Fixed an issue that caused the News panel to appear every time the user logs in.

  • Fixed an issue where killing your Rogue with C4 in the Shooting Range caused a crash.

  • Fixed an issue where the bomb could be planted on top of an APS.

  • Corrected spacing in the surrender text strings (Surrender: Yes, Surrender, Surrender: You Voted Yes).

  • Corrected a UI issue that would sometimes block the purchase screen after a purchase and not allow the user to return to the main menu.

  • Fixed several issues causing crashes.

  • Addressed an issue where players could not shoot through barbwire

  • Fixed an issue which would prompt players to replay the Tutorial

  • Fixed an issue that would sometimes prevent Rogue Buck packs and other store content from loading

  • Fixed a crash which could happen to players on while joining a match and on the post match summary screen

  • Fixed an issue which could prevent players from opening the scoreboard and selecting a player to Report or Mute

  • Fixed an issue which allowed certain controller settings to provide unintended levels of aim assist