Tiny Tina's Wonderlands is an upcoming RPG looter-shooter similar to the Borderlands games. Unlike the Borderlands games, you don't choose to play as prexisting characters, rather make one of your own.
In Tiny Tina's Wonderlands, you choose between six different classes, each offering a different gameplay experience. One of the clases is Spellshot. Spellshot specializes in magic, and here's everything you need to know about it.
Spellshot class in Tiny Tina's Wonderlands
Spellshot is your magic class in Tiny Tina's Wonderlands that can also wield regular weapons. You can equip two spells at the same time, or one spell hand on your left hand and a gun in the other and cause absolute mayhem.
Like other classes in Tiny Tina's Wonderlands, Spellshot has a Class Feat, two Action Skills, and a set of Passive Skills/Skill Tree you can upgrade.
Spellshot class Action Skills explained
You can equip a spell in the Action Skill slot. Pressing the Action Skill button will cast that spell.
You can turn an enemy into a Skeep for a few seconds. Using Polymorph on immune enemies results in a free spell and gives you two stacks of Spellweaving(more on that later.)
Furthermore, other players who damage the Skeep while Polymorph is active has a chance to cast a free spell.
The other player is guaranteed a free spell the first time you do gun damage. Additionally, casting a free spell this way will get the other player a stack of Spellweaving as well.
Spellshot class Class Feat explained
Spellweaving is Spellshot's Class Feat. Casting a spell or reloading a weapon grants you a stack of Spellweaving, which increases your Spell Damage. Furthermore, casting a Repeating Spell has a chance to award additional Spellweaving stacks with each Repeating Cast.
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Spellshot class Passive Skills/Skill Tree explained
Spell Sniper (up to 5 points)
Spell Critical Hit Chance increased.
Magic Bullets (up to 3 points)
A part of the Spell Damage bonus is applied to guns.
Prestidigitation (up to 5 points)
Reload Speed increased
Font of Mana (up to 5 points)
Spell Cooldown Rate increased.
Action Skill Cooldown Rate increased.
Mage Armor ( up to 1 point)
Gaining a stack of Spellweaving restores a portion of your character's ward.
Just Warming Up (up to 5 points)
Fire Rate increased for every Spellweaving stack gained.
Glass Cannon (up to 1 point)
Your wand doesn't recharge automatically but gains drastically increased Spell Damage.
Imbued Weapon (up to 5 points)
Casting a Spell yields Bonus Damage of the Spell's element for your guns for a short time.
High Thread Count (up to 1 point)
Max Spellweaving Stacks increased.
War Caster (up to 5 points)
Kill Skill: Killing an enemy may instantly reload your weapon.Chances of it happening increases per Spellweaving Stack.
Double Knot (up to 3 points)
Landing a Critical Hit with your Spell result in bonus damage equal to your gun's element.
One Slot, One Kill (up to 1 point)
Gun Damage per Spellweaving Stack increased.
Sever the Thread (up to 1 point)
Gun Critical Hits may instantly reset all Spell Cooldowns.
That's everything you need to know about Spellshot class in Tiny Tina's Wonderlands. Make sure to check our dedicated Tiny Tina's Wonderlands section for more news, guides, and, features.
Featured image courtesy of 2K Games.