For this reason, if you want to focus on improving your Arenas skills and grind through ranked, it is imperative to understand which Legends work best in this mode, and which are not a good fit for Arenas due to their design which is not optimised for smaller Arenas maps and faster gameplay.
Not just that rounds are quicker and more explosive, but some legends are simply not working as you would expect in normal matches. Their abilities have limited charges, which means they don't have the same value as they have in normal Apex Legends games, and you will need to act according to it.
We've tested all legends in Arenas extensively since the release of the mode, and based on our observations, and with all balance changes taken into consideration, we've created a tier list of all Legends and how they perform in Arenas.
If you want to know which Legends are the best for Arenas, check out our tier list below.
We have opted for a standard five-tier system, S to D.
- S-Tier: A pick that you can’t go wrong with despite what your teammates select.
- A-Tier: Solid all-around choice that will benefit your team more than other Legends.
- B-Tier: Serviceable Legends that can have an impact on a match if used correctly.
- C-Tier: Choices that won’t have a large impact on whether your team wins a match or not.
- D-Tier: Should only be picked if you need to complete a challenge.
Keep in mind, this list is a mix of subjective opinions and observations from our gameplay time in Arenas, and that the game mode is still quite new, which means that we are all still in the process of mastering it.
Because a Legend is in C or D-Tier doesn’t mean you can make them work and doing so can actually be more rewarding than picking the best.
Apex Legends Arenas Legends Season 10 tier list
These are legends that have by far the best kits for Arenas. They will excel in tight areas of smaller maps and their abilities will have a much larger impact on the game than the abilities of other legends.
This legend is great for holding angles and good defensive positions. We already ranked him quite high, but with his recent buffs, we now think that he is one of the best legends to play in arenas, with amazing area denial and zone control capabilities.
There will be a lot of team fights in tight areas in Arenas, and that's where Gibraltar shines with his Dome of Protection which will easily protect teammates in crucial situations.
Another Legend that benefits from smaller maps, as her Amped Cover will provide great zoning if used in the right situations and give just enough advantage to outlast your opponents.
With his unparalleled vision abilities, in Arenas, you will almost always know where are your enemies, and from which direction they will come, and here, information is everything and it will provide you with a huge advantage.
Skyward Dive will cover much more space in Arenas as the maps are significantly smaller. You can use it for flanking and sudden attacks when enemies are least expecting that.
Area denial capabilities of Rolling Thunder will work great on maps with not much space for manoeuvres and Smoke will help you to rush in when enemies are holding a safe spot.
Care packages and medical supplies scattered around maps will be crucial in a lot of games and will often make difference between winning and losing. With Loba's Black Market you will be sure that they always end up in your hands.
Respawn has slightly reversed some of her nerfs, and we were already happy with how she performs in Arena. Coordinated team play is required to use her properly, but the payoff is huge!
Grappling Hook provides him with a lot of mobility which can be good for quick rotations, but due to how Ultimate works in Arenas, his Insider Knowledge will be less valuable.
Unfortunately, Crypto's Drone will be quite useless in Arenas, asides from great scouting potential, as many things Drone interacts with simply don't exist in this mode.
Bloodhound's exceptional tracking skills can have great usage in this mode, but other than that we don't see much space for him in Arenas.
Defensive abilities are very important and D.O.C. Heal Drone is great for keeping allies alive in prolonged fights. Still, it might be too passive for a top tier pick, especially in a fast-paced mode such as Arenas.
With smaller maps, Mirage's decoys can actually be more annoying than in regular games, but ultimately he will still be more of a meme pick than the real meta pick.
If you are a player who likes to play solo even in team games, Octane might be a good pick for you in Arenas. He can be quick and unpredictable, giving your teammates more space while you are rotating around the map quickly.
Fuse saw several buffs with the Season 10 update, but his kit is still simply not that good for Arenas, especially considering who the economy works in this mode.
Interception Pylon is a great ultimate in our opinion, but in Arenas, you will need to pay for each charge of it. And given the scarcity of materials, Wattson will be without her most useful tool most of the time.