In a thread on Twitter, the studio outlined how the size of the patch and recent cyber attack on the studio, where hackers claimed to have possession of the source code for The Witcher 3 and more, has forced the studio to push back their intended February release.
“While we dearly wanted to deliver patch 1.2 for Cyberpunk 2077 in the timespan we detailed previously, the recent cyber attack on the studio’s IT infrastructure and extensive scope of the update mean this unfortunately will not happen - we’ll need some additional time,” the post reads.
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“Our goal for patch 1.2 goes beyond any of our previous updates. We’ve been working on numerous overall quality improvements and fixes, and we still have work to do to make sure that’s what you get. With that in mind, we’re now aiming for release in the second half of March."
Cyberpunk 2077 has been marred with issues since release (Picture: CD Projekt Red)
It’s likely this might have a knock-on effect for the studio’s 2021 roadmap for the title, which includes the release of DLC and next-gen versions for PlayStation 5 and Xbox Series X expected later this year.
The delay is perhaps the only option for the studio at this point however, considering patches released over January and February have only been minor updates which still haven’t fixed the game’s overwhelming amount of bugs and issues.
The big question is whether CD Projekt Red can turn conversation around on Cyberpunk 2077 following its disastrous launch, considering their previous release The Witcher 3 was also affected by bugs - albeit to a much smaller extent.
There’s also the question over if this March patch will see Cyberpunk 2077 back on the PS Store, after it was removed by Sony due to the volume of issues from players demanding refunds.