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Bungie removes Legendary crafting elements from Destiny 2

The crafting system has proven to be incredibly frustrating for players in Destiny 2.
Bungie removes Legendary crafting elements from Destiny 2

As the honeymoon period of Destiny 2's latest expansion, The Witch Queen, and the Season of the Risen fades, some criticism has started to surface. In particular, players are discussing how limited the weapon crafting system feels.

With materials caps feeling restrictive and pattern chasing very RNG based, not to mention the insane level up requirements, Destiny 2 loyalists have outright expressed their disappointment.

Followingly, developer Bungie has responded by announcing massive changes to weapon crafting, removing Legendary materials altogether.

Bungie to remove crafting elements from Destiny 2

weapon crafting destiny 2
Destiny 2's weapon crafting has not been a success. (Picture: Bungie)

According to a 17th March blog post, the developers revealed that they would remove all legendary crafting elements from the game, starting Season 17. These include the following:

  • Ruinous
  • Adroit
  • Mutable
  • Drowned
  • Energetic

"Our initial goals for these currencies were to sustain the interest in non-crafted weapon drops and to retain the chase of weapons with well-rolled perks in a post-crafting Destiny 2," the developers wrote.

Bungie continued, "The desire was that the player would continually chase for combinations such as Subsistence plus Rampage to fuel their crafting progression through Deepsight weapon completion."

The developers also revealed that the original plans involved specific currency per trait, but that would entail a massive undertaking that Bungie ultimately streamlined to the current system we ended up seeing.

Noteworthy, Season 17 won't be launching until roughly May, which is around when Season of the Risen is scheduled to end. However, more immediate effects are taking place with an upcoming hotfix. 

Destiny 2 Hotfix patch notes

With the following patch coming on the next weekly reset on 22nd March, the following element caps will be increased:

  • Element caps from 250 to 1000
  • Neutral Element from 8500 to 10000

"Starting with Season 17, weapon crafting will solely focus on Neutral Element and the exotic Ascendant Alloy. Specific elements such as Ruinous and Adroit became redundant and, in some cases, in conflict with Ascendant Alloys and Neutral Elements, so we’re removing them altogether."

destiny 2 weapon patterns
Bungie will fix Patterns in the near future. (Picture: Bungie)

Weapon pattern drops will also be addressed, although Bungie gave no specifics at the time. Many users have voiced concern over how random it feels to get a red border weapon.

The red border around guns signifies that players can tune weapons to obtain their pattern. However, some guns required two attunements, while others five, making the process unbearably long for many.

Once Bungie reveals what changes will be set in place, we will endeavour to update you accordingly.


Featured image courtesy of Bungie.

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