Ever since Morty made his way to MultiVersus, fans have been patiently waiting for the portal-slinging scientist himself to make an appearance. That day is finally here as Rick Sanchez has officially joined the MultiVersus roster!
Rick and Morty is an incredibly innovative show that seems to toss up meme-worthy gags in almost every episode. From Mr. Meeseeks to the Plumbus, constructing a moveset for such a unique character is no easy task.
However, the bright minds at Warner Bros. somehow managed to pick apart the most iconic moments from Rick's timeline, and the result is one of the most original fighters we've seen in any fighting game yet.
So, if you want to become a Rick Sanchez main in Multiversus, we've got you covered. Here's our guide on Rick Sanchez's perks, specials, and moves. Let's get started!
Every Rick Sanchez Perk in MultiVersus
In MultiVersus, every character has a list of Perks. These are gradually unlocked by ranking up in multiple game modes. Usually, these Perks are split into Offensive, Defensive, and Utility-based categories. Normal Perks are equipable by any character and any class. They act more like passive bonuses as opposed to interactable moves.
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Additionally, every character also has a set of Signature Perks. These are unique to each character and usually only come in batches of two or three. These Perks will drastically change the character's play style and attack options, allowing you to mold a character to your specific play style. Rick Sanchez's character-specific Perks are listed below.
- Coffeezilla: Your team receives 10% reduced ability cooldown duration.
- Gravity Manipulation: Your team receives 10% increased fast fall speed.
- Painted Target: Your team deals 5% increased damage when hitting enemies that are in hitstun.
- Armor Crush: Your team's fully charged attacks break armor.
- Clean the Air: Your team destroys non-heavy enemy projectiles after successfully neutral dodging the projectile.
- Hephaestus, Who?: When Rick fully charges his whip attack, the final hit will spike enemies down towards Rick
- Squanchin' Pyrotechnics: Rick's portal has a longer cooldown, but allies that pass through a portal ignore enemies with their next melee attack. Allied projectiles that pass through a portal also ignite enemies. Enemies that pass through a portal are ignited.
- Bit Of A Stickler Meeseeks: Rick's Meeseeks deal double damage to fighters that are already in hit stun.
All Rick Sanchez Attacks and Specials in MultiVersus
As a Mage, you trade off having unique passives for even more offensive range and damage. Here is every Rick Sanchez Attack and Special Attack in MultiVersus.
- Itchy Ricker Finer: Rick charges a weak but fast lazer projectile from his blaster. At full charge, the shot moves slowly but deals knockback.
- You Like Augments?: Rick combos enemies with plasma sword slashes and a kick, ending with a rocket projectile from his arm cannon. In the air, this grants a forcefield.
- Plasma Whip, Baby!: Rick charges an upward swing with his plasma whip. In the air, Rick shoves the mega seed upward, granting allies a CDR buff and silencing enemies.
- Yeah, Fart Bomb!: Rick throws a far bomb in from of him. In the air he sends a blast downward from his rocket boots.
- Meseek And Destroy: Rick summons a Meeseeks projectile that runs forward. Pressing a direction after summoning the Meeseeks will have it perform a certain attack. In the air, the Meeseeks helps Rick stay afloat for longer.
- Basrick Portal Theory: Rick aims then summons a portal (max: 2). Allied projectiles teleport between portals, as do allied characters.
- Jetpack, NBD: Rick charges then launches upwards using his jetpack.
- Polymorphrick Ray: Rick fires a polymorph projectile that detonates after a short duration. Allies have their size/damage dealt increased while enemies are turned into tiny Reindogs.
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Featured image courtesy of MultiVersus