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Wild Rift Patch Notes 3.4a: New Events, Champion Changes and More

Wild Rift 3.4a patch update is here, with a slew of new features and content. Here's a detailed rundown of the patch notes of the latest update.
Wild Rift Patch Notes 3.4a: New Events, Champion Changes and More

League of Legends: Wild Rift continues to evolve with the release of the 3.4a update. The latest version brought a new ranked season, several new champions, balance adjustments, quality of life updates, and a lot more.

So without any further delay, here's a detailed look at the Wild Rift 3.4a patch notes.

Wild Rift 3.4a Update Patch Notes

Wild Rift 3.4a Patch Notes
Wild Rift 3.4a Patch Notes. (Picture: Riot Games)

Ranked Season 7

Ranked S7 is right around the corner and it's set to begin on begin October 13 at UTC +0: 3 AM.

Along with the start of Ranked S7, a new season of Legendary Queue will also be rolling out this patch. In order to keep competitive integrity high in this queue, Riot will be introducing a new gate when the new season starts. 

New Events

  • The Supreme Cells event begins October 8 at 00:01 UTC
  • The Power Spike Party event begins October 12 at 00:01 UTC

Champion Changes

Ahri

(P) Essence Theft

  • Base heal on takedown: 80 - 200 + 40% Ability Power →  70 - 190 + 30% Ability Power

Camile

Base stats

  • Health per level: 115 → 120

(2) Tactical Sweep

  • Base damage: 70/110/150/190 → 90/125/160/195

Ekko

(P) Z-Drive Resonance

  • Bonus damage to monsters: 120% → 110%

(1) Timewinder

  • Bonus damage to monsters: 130% → 120%

Evelynn

(1) Hate Spike

  • Ability Power ratio: 45% → 40%

Gwen

Base stats

  • Health: 610 →  660

(P) Thousand Cuts

  • Maximum Monster damage: 5 + 5% Ability Power → 4 + 4% Ability Power

(1) Snip Snip!

  • Initial Snip base damage: 10/14/18/22 → 12/16/20/24
  • Final Snip base damage: 50/70/90/110 → 60/80/100/120

Karma

(2) Focused Resolve

  • Cooldown: 13s → 15s

(3) Inspire

  • Non-Mantra Movement Speed: 45% → 30%

Kassadin

(2) Nether Blade

  • Cooldown: 8s → 10s

(4) Riftwalk

  • Damage: 80/100/120 + 30% Ability Power + 2% mana → 80/100/120 + 30% Ability Power + 1.5% mane

Nautilus

(P) Staggering Blow

  • Root Duration: 0.75s - 1.5s (based on level) → 1s - 1.75s (based on level)

(1) Dredge Line

  • Cooldown: Reduced from 12/11/10/9s → 11/10/9/8s

Pyke

(1) Bone Skewer

  • Mana cost: 50/55/60/65 → 35/40/45/50
  • Damage to non-champions: 50% → 25%

(3) Phantom Undertow

  • Cooldown: 14/13/12/11s → 12.5/12/11.5/11s

Yasuo

Base stats

  • Base Attack Damage: 58 Attack Damage → 62 Attack Damage

(4) Last Breath

  • Base damage: 200/350/500 → 250/350/550

Item Changes

Bami’s Cinder

  • Bonus damage to minions and monsters: 25% → 15%

RELIC SHIELD & SPECTRAL SICKLE

If a Support Quest item owner is near an ally that also has a Support Quest item, the player cannot consume charges with their Support Quest Item.

Relic Shield

  • UNIQUE PASSIVE - Spoils of War: Item owner minion gold gained per charge consumption: 135% → 120%
  • Minion gold counted towards quest progress: 63% → 58%

Spectral Sickle

  • UNIQUE PASSIVE - Tribute: Gold gained per charge consumption: 30 → 25

Riftmaker

Base Stats

  • Ability Power: 70 → 80

Solar Chargeblade

Base Stats

  • Attack Speed: 30% → 40%
  • Ability Haste: 15 → 20

Rune Changes

Wild Rift 3.4a Rune Changes
Wild Rift 3.4a Rune Changes. (Picture: Riot Games)

DOMINATION: LETHAL TEMPO

Effect

  • Attack Speed per Stack: Increased from 6% - 12% (melee), 3% - 9% (ranged) → 7% - 13% (melee), 4% - 10% (ranged)
  • Max Stack Bonus: 30% → 40%

System Changes

The vamps provided by the following items & abilities will be replaced by equivalent Omnivamp

  • Gluttonous Greaves
  • Maw of Malmortius
  • Lee Sin (2) Safeguard

For more on the game, please make sure to check our section dedicated to Wild Rift guides, news, tips, and more.

Featured image courtesy of Riot Games.