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Is Palia Free-To-Play?

As Palia will be heading to Nintendo Switch consoles this Holiday Season, we discussed if the cozy MMO will be free-to-play at launch.
Is Palia Free-To-Play?

Players will be looking to secure their invite to participate in the forthcoming Closed Beta for the anticipated cozy MMO, Palia. With stunning landscapes, loads of skills to learn, and a community growing with each new player joining the game, players have wondered whether developer Singularity 6 will implement some form of monetization.

Recently, they have detailed the studio's decision regarding the monetization model and loot boxes in Palia and how it affects gameplay when the game launches. If you want to know how they'll approach this in-game, continue reading this article as we explained if the game will be monetizing content or free-to-play.

Will Palia Be Free-To-Play At Launch?

Palia's developer Singularity 6 has released a blog post detailing the studio's approach to monetization for their MMO game. While no release date for its PC and Nintendo Switch versions has been announced yet, what is confirmed is that the base game will be free-to-play.

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Palia's developers have stated that the base game won't be monetized when the game launches on PC and Nintendo Switch. (Picture: Singularity 6)

According to the studio, the reasoning behind this business decision allows them to create worlds and environments that enrich the lives of its players, bringing its community closer. Because of this, their cozy MMO has been readily available for players, thus making the game free-to-play and allowing as many players to play alongside each other.

While the base game will remain free-to-play, the studio will implement monetization on specific items for players to acquire. At this time of writing, it's stated that cosmetic items like clothing and costumes will be monetized as they expand their decision to include more cosmetic and other in-game items later.

What Content Will Be Monetized For Palia?

Nevertheless, the core gameplay won't be monetized as players will rely on their gameplay progression to earn and unlock content like Achievements and skills or be introduced to Villager NPCs. This also includes the Housing system for which players can earn furnishings for their homes through progression, which makes the Furnishing skill more rewarding, knowing that each item has been earned and not bought.

Keeping items that are best to purchase in-game and items to earn through progression is how the studio aims to retain "the right balance" about monetization in Palia. This decision is made from a business and design perspective as it determines which items are worth buying and what are worth getting in-game.

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Certain items in-game will be monetized, including clothing pieces and costumes which can be bought from the rotating store. (Picture: Singularity 6)

Palia will have an in-game store where players can purchase using the in-game or virtual currency called Palia Coins. Generally speaking, these items will be made readily available to players, except for a few occasions.

Players won't be pressured into buying loot boxes from the store to acquire a specific item as items will constantly be in a rotation, so it's almost guaranteed they will appear in the store. Ultimately, when buying from the rotating store, players are granted to have the best in-game shopping experience in Palia.

In the future, the developer will continue providing the latest news and updates to its Business Model for Palia, including Palia Coins and more items to be monetized in-game. Likewise, we'll be following this topic to provide the latest updates as soon as more information becomes available from the developer.