Where should you land?
Before you even get on the bus, you should have looked at the map once or twice. Each match has a slightly different bus route which comes with many different factors you should take in before you jump. Finding a hotspot of players from the start is necessary for achieving a high kill game. By now, you should be experienced enough to realise the many hotspots in the game like Tilted Towers, Paradise Palms, and Pleasant Park. You want to choose a location that is close and one you can get a good drop in. The best landing spots are buildings opposite the next location you are heading to. So, for example, if you wanted to go to Tilted Towers after Pleasant Park, you would land in the brick house at Pleasant Park and go south. This way you are minimising time spent going back and forth between different fights and instead of finishing fights in a sweeping motion towards Tilted Towers. Choosing locations based on mobility and rotations are also important. One prime example would be the floating island. This was a great place to loot and move to a different part of the map quickly. It had a lot of players with a decent amount of loot along with a great rotation, and locations like the floating island are ripe for high kill games. Although the floating island has been removed in a recent patch, other locations with rifts or corrupted areas are great for rotations. Adding onto that, re-deployable gliders have allowed for better mobility at any area of the game. So while landing on locations with rifts and corrupted areas are preferable, they are not required.
What loadout works best?
In all honesty, there is no single loadout that is the best for high kill games. Each weapon has upsides and downsides. The heavy sniper is a good example of this. It can be really effective in getting kills quickly and without wasting materials, but it can also be a burden if you are not experienced with it or you are only getting into build fights. The most effective loadout for high kill games has three major requirements: being able to kill players quickly, denying players from building easily, and meds. The longer your enemy is alive, the fewer amount of players you will be able to kill. This is why you must have an aggressive mindset with a loadout to back it up. You are only as fast as your loadout allows you to be. You must have a mindset of getting in and getting out. You should spend less than 30 seconds with each enemy interaction, any more than that and youâ€™re simply wasting time. Be disciplined, donâ€™t give your enemy time to recover shield and health, and especially donâ€™t overbuild. Finish them quickly and move on to the next player. Loot should be your second priority. Only focus on looting a player if you are running out of materials or if you have a garbage weapon. Once again, time spent looting is time spent not killing. If you hear shots or footsteps, go to it, don't get caught up in the little things that will only distract you from your goal. Remember that you have one goal in mind, and that is to get kills. Plan your jumps beforehand, and be quick in everything you do. Make sure to find a loadout that suits you and allows you to play aggressively.