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Black Ops Cold War cross-play beta update nerfs sliding & Milano: full patch notes

Treyarch has introduced a flurry of changes for the crossplay beta of Black Ops Cold War, including some weapon tuning and other nerfs.
Black Ops Cold War cross-play beta update nerfs sliding & Milano: full patch notes
The cross-play beta is now underway for Call of Duty: Black Ops Cold War. PlayStation 4 players can still continue their progress from last week but PC and Xbox players are experiencing the game for the first time.

The beta will last from today until Monday, 19th October at 1 pm ET. 

While the first weekend of the beta was a bit bumpy, Treyarch is attempting to alleviate some of that with a new update. There's a new level cap, game mode, maps, and a slew of changes that's sure to mix up the Black Ops Cold War meta. 

New content and changes in the Black Ops Cold War beta

The brand new content for Black Ops Cold War includes: 

  • Fireteam Dirty Bomb
  • Ruka, Alpine maps
  • Hardpoint
  • Control (coming soon)
  • Combined Arms Moshpit (coming soon)
  • Increased level cap 

The content we saw from the first weekend of the beta remains in the game alongside the new additions. Treyarch is opening up more of the game but there's still a ton left to be explored when Black Ops Cold War fully launches on 13th November. 

With the new content, though, comes a round of bug fixes, weapon tuning, and nerfs to some mechanics. You can read about every change on Treyarch's website but we'll hit the highpoints here. 

2xp black ops cold war

  • 2XP and 2X Weapon XP begins 16th October
  • Reduced the speed of sliding and shortened slide duration
  • Duster Stock nerfed 
  • Milano 821: reduced damage falloff range
  • AK47: reduced recoil
  • Type 63: reduced recoil
  • Agency Suppressor: increased recoil
  • Frag Grenade: reduced splash radius

Overall, these seem like terrific changes that the community requested. Time will tell how they actually play out in-game but it seems like Treyarch is willing to listen to the player base on most issues (skill-based matchmaking not included).