Welcome back!

Sign in or create an account to enjoy GINX perks, enter competitions and access exclusive features.

GINX TV > News > Call of Duty

Warzone June 22 patch notes: MG 82 nerfed, bug fixes, more

Many considered the MG 82 "broken" after its introduction with Season 4 of Call of Duty: Warzone and the developers have heard those cries.
Warzone June 22 patch notes: MG 82 nerfed, bug fixes, more

Raven Software has released a small update for Call of Duty: Warzone Season 4 that sees one of the game's newest weapons nerfed.

The MG 82 was added to the game with the release of Season 4 last week and it quickly became the best light-machine gun in the game offering up a mixture of mobility and rapid-fire rate that made it best in class.

And while the developers envisioned it to have a lower damage profile and less range than other LMGs in the game, that didn't prove to be the case and that is the reason the nerfs are now happenings.

The developers explained: 

"We had envisioned the MG 82 (BOCW) as a short to mid-range Light Machine Gun given its relatively fast handling, mobility, and rate of fire. However, it also retained many powerful LMG traits like damage profile, bullet velocity, and magazine size all while having negligible recoil."

The nerfs largely hit the gun's damage output and also increases its vertical and horizontal recoil.

Also included in the patch is a number of bug fixes and the developers also have their eyes on both the Nail Gun and Dead Eye perk which they feel may need to be nerfed.

Warzone 22nd June patch notes

  • Some thoughts on Perks…

    • We are exploring all avenues in terms of changes to provide ‘fair’  and 'reactable' counterplay options to Dead Silence. A decision like this must be made carefully especially considering how it may destabilize other aspects of the game. We cannot promise anything at this moment but as we close in on an appropriate solution, we will share more details. Sit tight.

Weapons

  • Light Machine Guns

    • MG 82 (BOCW)
      • Maximum Damage decreased from 30 to 29
      • Minimum Damage decreased from 28 to 27
      • Maximum Damage range decreased by 20%
      • Headshot multiplier decreased from 1.3 to 1.2
      • Upper Chest multiplier decreased from 1.1 to 1
      • Extremities multiplier decreased from 1 to .9
      • Vertical and Horizontal Recoil increased

      • We had envisioned the MG 82 (BOCW) as a short to mid-range Light Machine Gun given its relatively fast handling, mobility, and rate of fire. However, it also retained many powerful LMG traits like damage profile, bullet velocity, and magazine size all while having negligible recoil. These factors in combination created one of the most dominant weapons to land in Verdansk. Do not be deceived by the magnitude of these changes. The damage per magazine and rate of fire is still top tier so we expect the MG 82 to remain viable.
  • Submachine Guns

    • Nail Gun (BOCW)

      • We will be keeping a close eye on the Nail Gun (BOCW). We feel it kills about a bullet faster than we would like. With extremely low rate of fire Weapons, they can be on a razor’s edge of balance wherein missing a single shot can turn an incredibly fast Time to Kill into one of the slowest in its class. This is not the case with the Nail Gun (BOCW) now, but if it required an additional bullet to kill and nothing else changed, it likely would be. So, we may push and pull on some of its functionality to ensure that it fulfills its role as a highly mobile, close range, full-auto dominator that can rival shotgun TTKs but rapidly wanes in efficacy the further enemies are from you. They are just nails after all.

Bug Fixes

  • Fixed an issue that was causing some Players to have to restart the game in order to unlock a gifted Battle Pass.

  • Fixed an issue causing tier skips to not apply properly when receiving a gifted Battle Pass Bundle.

  • Fixed a locked control room door in Salt Mine that was killing Players instantly upon contact.

  • Fixed an issue causing Players to lose control of their Operator after walking through a Red Door if another Player had previously died while going through it.

  • Fixed an issue where using some QBZ-83 (BOCW) Blueprints would cause Players to crash.

For more Call of Duty news, be sure to check out our dedicated section or some of our MW2 Guides & Tutorials below:

Modern Warfare 2 Guides - Jack Links Skin Unlock All Operators Check Server Status Get Twitch Drops Post-Credit Scene Explained Unlock Gold Camo Get Burger Town Operator MGB Nuke Unlock Every Weapon All KillstreaksSafe Code Locations | Check KD Ratio | XP Farm Trick | Chopper Gun Glitch | Weapon Tuning | Change Name Color | Hardcore Tier 1 Mode Turn Off Crossplay | Steam Deck | Raid: Atomgrad | How To Play "Support A Team" | Unlock Orion Camo | Aim Assist Settings

Modern Warfare 2 Fixes & Issues- Best NVIDIA GeForce Drivers Dev Error 6036 MW2 Missing Items Unlimited Tactical Sprint Bug Stuck On Installing Bug Display Name Not Allowed Bug | Gold Camo Not Unlocking | Voice Chat Not Working| Display FPS Counter

Best Modern Warfare 2 Loadouts -  Best Weapon Tier List | M4 Loadout PDSW 528 Loadout | TAQ-V Loadout | M4 Loadout | Fennec 45 | No Recoil M4 Loadout | SA-B 50 Loadout | Kastov-74U Loadout