While changes since then have been less frequent, they still continue as the developers look to make the game as balanced as possible.
There are also a couple of changes for the battle royale game mode with the SKS getting a huge nerf.
Check out the full list of the winners and losers below.
COD Mobile Season 9 weapon balance changes
Weapons have different stats for multiplayer/survival and then battle royale, so a weapon buffed or nerfed in one may be unaffected in the other.
CR-56 AMAX (equipped with M67 magazine):
- Reduced the range, the first range was adjusted from 36M to 30M, and the second range was adjusted from 51M to 42.5M
- Reduced the damage on the upper arm from 62 to 48
- Slightly increased vertical recoil.
- Increased the basic movement speed of the base gun from 0.6 to 0.65
- Increased the reload speed of the base gun from 3 to 2.5
- Increased the basic bullet velocity of the multiplayer mode from 600 to 900
- Heavy long barrel - Reduced the movement speed penalty from 4% to -2%
- .300 RTC-30 rounds magazine: Replaced the bullet speed increasing effect with a silencer effect; ADS speed -8% → -3%
- .300 RTC-double-row 40 rounds magazine: Replaced bullet speed increasing effect with silence effect; added bomb reload speed +10%; movement speed -2% → -1%
- Fixed the issue of BSA Mod not working in Battle Royale.
- Reduce the horizontal recoil of the base Gun
- Reduced hip fire spread of the base gun from 0.08 to 0.06, reduce the minimum 0.15 to 0.14
- Increase the damage of the upper body: Arm 26 increased to 28 Chest 28 increased to 31 Head 31 increased to 33
- Marksman Long Barrel: Horizontal recoil increased from -3.2% to -8%
- Ranger Long Barrel: Horizontal recoil force increased from -3.2% to -6%
- Strike Stock: Horizontal recoil force increased from -3.2% Increased to -6%
- Increased base gun damage range from 10m to 14m.
- Base gun damage increased from 25-22-20-19 to 28-24-20-19
- Base gun movement speed increased from 1.04 to 1.06
- Base gun ADS speed increased from 0.448 to 0.4
- Adjusted base gun's recoil
- Reduced the movement speed of the 50-round magazine from -1% to -1.5%
- Reduced the movement speed of the 60-round magazine from -1.5% to -2.5%
- Adjusted the recoil of the base gun to make it more controllable during continuous firing
- Perk - Disabled:
- After adding disabled perk for assault rifles and light machine guns hitting anywhere in the body will reduce the movement speed.
Battle Royale Mode
- Reduced base gun damage from 30-24-16-15 to 25-21-18-16
- Increased the vertical recoil of the first shot by 50%
- Bullet spread during continuous firing has been increased by 35% starting from second shot
- Fixed the bug that SKS bullets do not require bullet velocity in BR mode.
- The explosion damage of the Sam turret has been greatly increased from 198 to 385
- The score of the SAM Turret has been slightly reduced from 850 to 660.
- Slightly increase the effective number of small aircraft generated by the Bomb Airplane Group from 4 to 6
- Reduced the score of Napalm from 1500 to 1190
- Rapid bombing:
- Slightly reduced the score of rapid air strikes from 1050 to 850
- Increased missile explosion range from 10 meters to 15 meters.
Featured image courtesy of Activision.