
Giants had a 7 kill, 3 turret, and almost 9,000 gold lead when the game was forced into a remake
Not only were the fans upset, but the Giants players and management also took to social media to express their outrage at the decision. Giants head coach 'Lozark' had few, but telling, words regarding the incident. While top laner Olof 'Flaxxish' Medin turned to sarcasm.
Tilted for my entire life. Insane decisions.
— David Alonso Vicente (@Lozarklol) March 9, 2017
gg hehe xd — OLOF (@flaxxish) March 9, 2017
Former European and North American LCS player Marcel "Dexter" Feldkamp pointed the finger at Riot and their refereeing of the league.
Giants is in a serious FeelsBadMan situation. Gotta love the inconsistency on the rules — Marcel Feldkamp (@MarcelFeldkamp) March 9, 2017
Riot Games were obviously thrust into a difficult decision. Of course Giants would not want to restart the game, with such a lead amassed, however Vitality certainly wouldn't complain. We have since learned that Giants asked the match to be rescheduled to another day, however LCS referees decided it would be re-played there and then. Much to the dismay of Giants. Vitality tweeted after the game, however it did nothing to quell the outrage of the fans.
This is definitely not the way we wanted to win, but we take today's series against @GiantsGaming #EULCS — Team Vitality (@Team_Vitality) March 9, 2017
The situation is eerily similar to a game two years ago between SK Gaming and Gambit Gaming, where another champion, Shen, bugged and forced a restart with Gambit healthily in the lead. While rare, these issues do happen, and in North America, the company have implemented a tool named 'Chronobreak', allowing for games to be 'rolled back' to just before the bug occurred, rather than restarting the entire game. Unfortunately, this tool is yet to be implemented in Europe. Riot estimates that the tool will become available in every region by the start of the Summer split.