- Players no longer respawn when upgrading to a bonus weapon in Deathmatch.
- Added support for hostage maps in Demolition (for local/community servers.)
- Improved radar spotting when mp_teammates_are_enemies is enabled.
- Made Zeus show in pistol holster for players with a Zeus and no pistol.
- Fixed bullets not penetrating “teammates” when mp_teammates_are_enemies is enabled.
- Tweaked layouts of the following maps to better fit War Games and Wingman: Safehouse, StMarc, Lake, and Bank.
- Moved CT spawn forward.
- Added a bench at A for easier T access.
- Fixed clip brushes poking through top flight of tunnel stairs.
- Added clips to some lamp posts where player could get stuck.
- Adjusted fade distances on some props.
- Fixed visible nodraw seen from arch.
- Added new map for Guardian and 2vs2 mode.
- Added new map for Flying Scoutsman mode.