By continuing, I agree to GINX' Terms and Conditions

Please enter a valide email address

Already a GINX member? Sign in


Your username is how other community members will see you. Ever dreamt of being called JohnWick ? Now is the time.

Rocket League
Rocket League

Rocket League Vs #IDARB

One’s a weird 2D platformer you can sabotage with Twitter; the other’s a fully fledged 3D racing game with customisable rocket trails. Rocket League and #IDARB might seem like completely different games, but they’re both part of a trend in gaming that’s been seeing a big indie resurgence: weird sports games. Rocket League takes football, straps rocket boosters to it and turns it on its head, while #IDARB fuses basketball, american football and Super Mario into one gloriously confusing package. Both are well worth your time. But which is better? Here’s what we think. Some of you will probably scoff. #IDARB’s not really in the same ballpark as Rocket League, at least as far as popularity is concerned. But hey, hear us out. If you’re addicted to boosting around the arena walls like a nutter, #IDARB could well be the ideal next entry for your gaming wishlist. Both games have the same objective. Score goals. They both offer small, team-based matches in predictable arenas, with an eccentric flair. For Rocket League, the game’s unique selling point is the high-octane, aerial action provided by your nimble little cars. You’ll often lose sight of the ball when you’re new to the game, and even for experienced players, lining up shots can mean threading an extremely small needle. #IDARB is less about your situational awareness. Its 2D setting allows you to take in a whole game at a glance, and as long as you can keep up with the punishing pace and frantic button mashing, your target is always clear. #IDARB’s got a more light-hearted approach, for sure. That’s not to say that Rocket League takes itself too seriously. It just asks a lot of its players. Learning how to pull off flying shots and high speed saves takes a lot of practice, whereas mechanics like fizzing in #IDARB, where you waggle a stack to build up a charge of boost, are much easier to get to grips with. That emphasis on easy to pick up madness can be found in both titles, but with its Hash-bomb system, where friends can tweet at your game to send lasers flying across the screen or shrink the view to a pinprick, #IDARB is definitely more manic. Sadly however, for all its showmanship, it’s just not as much of a spectacle as Rocket League. The gorgeously bright pitches, colourful customised vehicles and huge, easily tracked ball lend themselves to spectating much more than #IDARB's side-scrolling retro stylings. When someone pulls off a tricky goal in Rocket League, people cheer. It’s easy to see just how skilful you’ve just been. #IDARB however, takes some more involvement for you to really understand what’s going on when someone makes a big play. There’s nothing wrong with a game taking a little effort to understand, and #IDARB is definitely great fun when you’re going up against friends who know what they’re doing. However, one area that Rocket League really shines is its controls. The game’s driving is absolutely airtight. From hard to control boosts to slick handbrake turns and high-speed flips, you’ll never feel like the game’s controls are betraying you. #IDARB however, takes a much more chaotic approach, and between waggling your analog stick to charge a boost and constantly mashing the tackle button, you’ll feel your hands cramp fast. For a party game, that can be fun, but let’s be clear. Rocket League is the better choice if you want to play for keeps. #IDARB is a couch game. It’s loud, it’s confusing, and blaming the game is par for the course. If you enjoyed the skilful, high-flying action of Rocket League and want a weirder alternative to play with some friends, then you might just enjoy the fast ricochet shots and constant brawling #IDARB offers. Give them both a try, and let us know what you think. Keep it clean, folks.