We had an amazing time during our Diablo 4 review, slaying the followers of Lilith and the hordes of the Burning Hells in the massive world of Sanctuary. There were no bugs or issues to report, but Diablo 4 does have a Day 1 update.
This article explains everything we know about the Diablo 4 Day 1 update, including the patch notes and the changes players can expect to find, so let’s get started.
Update on 15 June 2023: We are waiting for the Diablo 4 update 1.03 to get revealed and will update this article as soon as patch notes are available.
Diablo 4 Day 1 Update Patch Notes
We already know Blizzard will fix Treasure Goblins, allowing them to drop better loot at launch, but we can’t help but wonder exactly what other changes the developers will implement. Blizzard’s associate game director on Diablo 4, Joseph Piepiora, recently took to Twitter to note that there are “very few” changes from the Server Slam beta to launch.
I spoke in error here and need to correct the record:
— Joseph Piepiora (@JPiepiora) May 31, 2023
The Server Slam build was not .9, but actually a version of our day one build! There will be *very few* changes between this build and the one players will be playing at launch.
Deeply sorry for the confusion! https://t.co/Z2dogSaRvO
So what exactly does the Day 1 update for Diablo 4 hold? Well, official patch notes have not been released at the time of writing. We have an idea thanks to WoWHead, who compiled a list of changes made now that Diablo 4’s pre-load is available.
Check out the unofficial patch notes from WoWHead below, featuring changes to Legendary Aspects, Elixirs and more:
Accelerating Aspect – Critical Strikes with Core Skills increase your Attack Speed by [15 – 25]% for 3 5 seconds.
Aspect of Ancestral Echoes – Lucky Hit: While Call of the Ancients is on your Action Bar, Ddamaging enemies with Leap, Upheaval, or Whirlwind has have up to a [40 – 50]% chance to summon an Ancient to perform the same Skill. Can only happen once every 5 seconds.
Druid Skills and Talents
Cataclysm:
Lucky Hit Chance: 62% 72%
A massive storm follows you for 8 10 seconds. Twisters Knock Back enemies, and lightning strikes wildly dealing 52% damage.
Petrify:
- Encase all Nearby enemies in stone, Stunning them for
33.75 seconds. You deal x25% increased Critical Strike Damage to enemies affected by Petrify. - Against Bosses, the Critical Strike Damage bonus is increased to x50% and its duration is increased to
67.5 seconds.
Grizzly Rage:
- Shapeshift into a Dire Werebear for
1012 seconds gaining x20% bonus damage and 20% Damage Reduction. Damage bonus is increased by 3% each second while in this form. - Kills extend the duration by 1 second up to 10 additional seconds.
Lacerate:
- Shapeshift into a Werewolf, become Immune and quickly dash
1012 times between enemies in the area dealing up to400%500% damage.
Rogue Skills & Talent Changes:
- Dash forward and slash enemies for
32%36% damage.
Necromancer Skills and Talents
Golem:
- Passive: You are protected by a Golem with X Life that attacks for
17%21% damage. The Golemsheds Corpses as it takes damageabsorbs 15% of damage you would take, and recovers Life when attacking. - Active: Your Golem becomes Unstoppable and
Taunts Nearby enemies and takes 30% reduced damage for the next 6 secondsdrains the blood of enemies in the area, dealing 40% damage and healing 4% of its Life for each enemy drained. Damage and healing received are tripled if only one enemy is drained. - When your Golem dies, it respawns after 20 seconds.
Diablo 4 Elixir Changes Day 1 Update
- Weak Precision Elixir – Increases Critical Strike Chance by
4%2%, Critical Strike Damage by25%15%, and Experience by 5% for 30 minutes. - Precision Elixir – Increases Critical Strike Chance by
6%3%, Critical Strike Damage by25%20%, and Experience by 5% for 30 minutes. - Strong Precision Elixir – Increases Critical Strike Chance by
8%4%, Critical Strike Damage by 25%, and Experience by 5% for 30 minutes. - Potent Precision Elixir – Increases Critical Strike Chance by
10%5%, Critical Strike Damage by25%30%, and Experience by 5% for 30 minutes. - Heady Precision Elixir – Increases Critical Strike Chance by
12%6%, Critical Strike Damage by25%35%, and Experience by 5% for 30 minutes. - Weak Third Eye Elixir – Increases Dodge by
5%4% and Experience by 5% for 30 minutes. - Third Eye Elixir – Increases Dodge by
7%6% and Experience by 5% for 30 minutes. - Strong Third Eye Elixir – Increases Dodge by
10%7% and Experience by 5% for 30 minutes. - Potent Third Eye Elixir – Increases Dodge by
13%8% and Experience by 5% for 30 minutes. - Heady Third Eye Elixir – Increases Dodge by
16%10% and Experience by 5% for 30 minutes.
If you missed it, check out the awesome Diablo 4 live-action launch trailer below.
That’s all the changes and fixes in Diablo 4’s Day 1 update (patch 1.0.2). We will endeavor to update this article once official patch notes become available.